- Changes:
- Added ore to worldgen
- Note: since there is barely any stone, this won't change much, but it is good for consistency and nice to be able to obtain some ores from lava pools, stone biomes, etc.
- Added ore to worldgen
- Fixes:
- Invalid datapack for 1.20-1.20.4... apologies!!!
- Changes:
- Support for 1.21.5+
- Pack desc., license
- Fixes:
- Bogged were not spawning in Swamps/Mangrove Swamps in 1.21+ packs
- Some biome music was improper
- Efficiency improvements
- Trial Chambers were spawning through the surface too frequently
- Fixes:
- Trial Chambers had Bedrock terrain generating in them
- Fixes:
- Previous Flower Bonemealing Fix not applied to Pale Garden flowers
- Changes:
- My name from Quidvio -> Klinbee
- Updated License
- Versioning to use SemVer (hopefully)
- Fixes:
- Nether Fossils were not generating
- Changes:
- 1.21.4 support
- Fixes:
- Mansions no longer spawn floating, again
- Changes:
- 1.21.4 support
- Fixes:
- Bonemealing grass would not result in flowers
- Changes:
- Removed all decorated features
- Removed kelp
- Removed dungeons
- Removed geodes
- Removed overworld fossils (Nether Fossils are structures)
- Stopped passive mobs from spawning upon worldgen
- Removed all decorated features
- Notes:
- This update is meant to be a parity/challenge update to be more in line with Classic Superflat. I hadn't realized that passive mobs don't spawn upon worldgen in it, until someone in my Discord pointed it out to me (Thank you, MJ!). Of course, features don't spawn in Classic Superflat, so I removed those as well
- I highly recommend reading the changelog for 1.2.8, as some important fixes/changes happened during that update, many out of my control because of 1.21.2