Terralith

Terralith

Mod and data pack

Explore almost 100 new biomes consisting of both realism and light fantasy, using just Vanilla blocks. Complete with several immersive structures to compliment the overhauled terrain.

Server World Generation

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  • Updated to support 1.21.7

Terralith 2.5.10

  • Supports 1.21.6
  • Slight rework to Dark Forest (everloste)
  • Removed firefly bushes from generating on Alpha Islands

Terralith 2.5.9

New

  • Now supports 1.21.5!
  • Added Bushes, Firefly Bushes, Dry Grass, Wildflowers, Cactus Flowers, and colorful Leaf Litter to many biomes
  • Improved and expanded upon the "new" Fallen Trees
  • New mob variants spawn in respective Terralith biomes
  • Camels now naturally spawn in all desert-like biomes to match new Vanilla behavior
  • A light rework to Vanilla's Windswept Forest biome
  • Touched up the Desert Fortified Village with new blocks (Rei)
  • Added extra purple flowers to the Lavender biomes
  • Adjusted grass color in Autumn Skylands

Bug Fixes

  • Fixed Feature Order Cycle crash
  • Fixed issue in Mage Towers where some trapdoors would incorrectly waterlog
  • Fixed rare issue where villages could spawn underneath Winter Skylands
  • Stopped Axolotls from spawning in a few biomes they weren't supposed to (Apollo)
  • Prevented Serene Seasons from affecting the already-seasonal Skylands

Terralith 2.5.8

  • Added missing loot table in the Mage Complex houses
  • Added missing loot table in the shepherd house in the Desert Fortified Village
  • Fixed issue with enchanted books/items receiving enchantments they shouldn't

Terralith 2.5.7

New

  • Supports 1.21.4 (all 1.21.x versions)
  • Infested Caves rework using the new Pale Garden blocks
  • Added boulders to Sakura Grove's floor
  • Added a Deep Warm Ocean biome
  • Added #terralith:caves biome tag for quickly locating a cave biome

Changes

  • Greatly nerfed loot quality and quantity in the Fortified Villages and Mage Towers
  • Pale Garden generates in a similar location to Dark Forest, instead of in plateau regions like in Vanilla
  • Small Pale Garden tweaks, such as raising the tree height
  • Moonlight Grove/Valley have the Acacia Logs from its trees replaced with Pale Oak Logs
  • Pink-colored leaves in Sakura Valley/Grove and Spring Skylands are replaced with Cherry Leaves or Azalea Leaves
  • Removed small dripstone generation from Underground Jungle's ground vegetation

Bug Fixes

  • Gravel Desert now should generate in colder areas of the world
  • Doubled Mooshroom spawn count in Mushroom Fields (back to Vanilla numbers)
  • Fixed issue where enchanted books in some loot tables could take on any enchantment possible
  • Ocelot no longer spawns as part of the monster group

Terralith 2.5.6

  • Updated to support 1.21.3
  • 1.21.2+ bundle changes:
    • Will be a random color in loot tables
    • Now will appear in their loot tables normally, as they were prior to 2.5.5

First datapack upload for the current latest version of Terralith for 1.21.x! See the corresponding mod version on this Modrinth page for the changelog.

First datapack upload for the current latest version of Terralith for 1.20.x! See the corresponding mod version on this Modrinth page for the changelog.

First datapack upload for the current latest version of Terralith for 1.19.4! See the corresponding mod version on this Modrinth page for the changelog.

First datapack upload for the current latest version of Terralith for 1.19.3! See the corresponding mod version on this Modrinth page for the changelog.

Terralith 2.5.5

  • Made Spire and all Rubble rarer
  • Replaced roofs on Mage Towers that were accidentally cut off
  • Optimised mob spawning in Mage Towers
  • Various house/road fixes in Fortified Village
  • Fixed missing fisherman loot table in Desert Fortified Village
  • Fixed erroneous leaf decay on many of Terralith's custom trees
  • Fix broken leaf placement in Skylands accidentally introduced in 2.5.4
  • Bundles now only appear in loot tables if the player has unlocked the bundle recipe (aka, if the experiment is enabled)

2.5.4

  • Fixed uncommon crash regarding features in Thermal Caves
  • Fixed annoying (but harmless) console spam regarding Biome Tag Villagers
  • Armadillos correctly spawn in Savannas and Savanna Plateaus
  • Striped and Spotted wolf variants now spawn in all Vanilla and Terralith biomes that they're meant to
  • Barrels inside the Terralith Witch Hut have a new loot table
  • Fixed issue where some suspicious gravel/sand in a few of the large Rubble structures were missing loot tables
  • Fixed missing fisherman loot table in Desert Fortified Village
  • The book in the lectern in the Desert Outpost is now readable and doesn't glitch out

2.5.4

  • Fixed uncommon crash regarding features in Thermal Caves
  • Fixed annoying (but harmless) console spam regarding Biome Tag Villagers
  • Armadillos correctly spawn in Savannas and Savanna Plateaus
  • Striped and Spotted wolf variants now spawn in all Vanilla and Terralith biomes that they're meant to
  • Barrels inside the Terralith Witch Hut have a new loot table
  • Fixed issue where some suspicious gravel/sand in a few of the large Rubble structures were missing loot tables
  • Fixed missing fisherman loot table in Desert Fortified Village
  • The book in the lectern in the Desert Outpost is now readable and doesn't glitch out

2.5.3

(Terralith 1.21 got this update, but was skipped for 1.20.x until now)

  • Fixed issue where some Sea Pickles were not properly waterlogged

Terralith 2.5.3

  • Fixed issue where the game would crash due to incorrect NeoForge version being used
  • Fixed rare crash that could happen during the generation of Thermal Caves (thanks Apollo)
  • Made sea pickles correctly waterlogged in certain locations in cave and swamp generation

Project members

Stardust Labs

Stardust Labs

Organization

Details

Published 3 years ago
Updated 15 days ago