Changelog
HOTFIX UPDATE
Critical problems from the last update have warranted the need for a hotfix. This version is for 1.20.6; however, a 1.21 update is planned for the very near future. Special thanks are in order for the newest member of our dev team, Conure. Thank you!
Conure's Edits:
-Renamed function dimension_commands/other/brine_brewing/ingrediants to "ingredients", and updated reference
-Added item modifier "decrement_count"
-Edited custom_potions functions
-Made brine brewing semi-advancement-driven
-Updated remove_all_scoreboards function
-Made enderdragon end key drop more advancement-driven
-Improved milk and honey technical advancements and functions
-Improved Frost Spite functions/predicates
-Edited ALL Loot Tables under the "item" directory (WOW)
-Reallocated functions used in ticking commands in item/main
-Added missing fragile weapon items advancement
-Removed unused/redundant predicates
-Fixed bug in the Faefolk join command
-Edited function player/coas/route
-Added a command to remove the player's team. Admins will now be able to type /function bracken:player/species/leave without being immediately added back to the same species
-Hunger-Speed commands now test a range of morph scores rather than each one individually
-Hunter tick execute command improvements
-Netherkin dimension attributes are no longer checked every tick
-Fixed bug where dying in one dimension and respawning in another dididn't trigger dimension_changed advancements
-Set up advancements that detect effects, detect immunity, and clear the effect if immunity is found. -Changed "slots"->"equipment" and "weapon.mainhand"->"mainhand" in several advancements
-Corrected multiple issues with "omnitrigger" advancements and their respective functions.
-"Alphie" dog command is now advancement-driven
-Reduced lag from display advancements
-Removed function entities/pax/pax_entities (unused)
-Fixed the "MIN function" error logs (WOOO! Huge relief!)
-Cleaned up the dimension tick
-Dimension attribute optimization
-Disabling unused code
-Fixed issues with enderling teleport not functioning in certain dimensions
-Optimized equipment detection
-Fixed function player/species/dweller/leave attribute command
-Fixed issues with multiple attribute modifier specifications in loot tables
-Fixed issues with the "fire_resistant" component in loot tables
-Fixed issues with calling nonexistent vanilla item components in loot tables
-Renamed predicate "random/2_in_3 copy" to "random/2_in_3"
-Fixed advancement bugs involving incorrect structure names
-Fixed the item icon specification in advancement the_faewild/theatre
-Updated all predicates to 1.20.6.
-Fixed bug with book_of_arbitruim/ask_race
Crim's Edits:
-Rename light predicates
-Nereid function/predicate improvements
-Remove italisation from locator map names
-Merge all the ability book mainhand/offhand predicates into one and remove the mainhand/offhand checks, instead using one single predicate for both cases
-Remove all mentions where the teams were necessary for the species to work, as promised by the config option that disables teams
-Hunter-apple bug fixed
-Fixed typos that broke Frostkin & Villain selection in species scroll
-Fixed issue with backstabbing armor stands / fishing bobber pvp
-Fixed species fruits
-Updated species books to new changes
-Renamed predicates
Bracken's Edits:
-Added giant dormant venthrub mob to the Panacea crimson_organism biome.
-Added 8 organ structures to the crimson_organism biome.
-Added giant Grimm wolf to the Faewild's wanderlight_woods and blackthunder_thicket biomes. Only spawns in newly loaded chunks.
-Added large Dire wolf to Glacium. Always spawns.
-Added daeodon pig to Panacea. Hoglins transform into them when it rains.
-Added giant invisible camel to Sanctum. Only spawns in newly loaded chunks within the no_mans_land biome.
-Reworked the perfect creeper in the creeper pyramid to be 2x bigger.
-Thrall now summons a large cloud upon death instead of tnt.