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v1.3 [Mod]

by MCSilver64 on Sep 13, 2024
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v1.3 [DP]

by MCSilver64 on Sep 13, 2024
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  • Updated datapack/mod to 1.21-1.21.1 version
  • Improved perfromance
  • DATAPACK NO LONGER REQUIRES [RP]
  • Skeleton Horse jockeys are more common now
  • Added new gamerule: "allow.common.skeleton_horse.jockeys"
  • Added summon command: "/function summon:mcs_trails_and_trips/"
  • Cauldron brewing now requires warped wart block
  • Added new gamerule: "allow.new.sniffer_digging.loot"
  • Added give command: "/function give:mcs_trails_and_trips/"
  • You can take items from warped cauldron, if you sneak
  • Removed frost walker saddles
  • Gamerule "allow.frost_walker.saddles" has been removed
  • Camel step height has been buffed from 1.5 blocks to 2 blocks
  • Buffed Camel speed from 0.135 to 0.15 (Vanilla value is 0.8), I made this change in order to compensate frost walker
  • Added new gamerule: "allow.horse_armor.durability"
  • Added Trail Chambers exploration map to Sniffer loot table
  • Sniffer exploration map no longer depends on biome, it depends only on dimension
  • Horse armor can be enchanted with chest and feet enchantments
  • Horse armor takes 1 damage if player takes damage on it
  • Update Showcase

v1.2.1

by MCSilver64 on Jan 18, 2024
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  • Updated datapack to 1.20.3/1.20.4 version

v1.2 [RP]

by MCSilver64 on Oct 15, 2023
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  • Resourcepack version: v6.9+
  • Updated datapack to 1.20.2 version
  • Updated gamerule command code path from "trails_and_trips" to "mcs_trails_and_trips" this means:
  • /function gamerule:trails_and_trips/list -> /function gamerule:mcs_trails_and_trips/list
  • /function gamerule:trails_and_trips/check_status -> /function gamerule:mcs_trails_and_trips/check_status
  • Gamerule "mcs_trails_and_trips..allow.sniffer.to.find.extra.loot" has been removed
  • Sniffer can dig in crimson and warped nyliums.
  • Reduced chance of finding trails ruin treasure loot from 9% to 5% (Sniffer digging loot)
  • Sniffer can find map of the nearest structure while digging with 1% chance.
  • Sniffer finds map in the next following biomes:
    1. Deep Dark [Ancient City]
    2. Beach [Buried Treasure]
    3. Desert [Desert Pyramid]
    4. Snowy Biomes [Igloo]
    5. Jungle [Jungle Pyramid]
    6. Dark Forest [Woodland Mansion]
    7. Plains [Plains Village, Taiga Village, Stronghold]
    8. Savanna [Desert Village, Savanna Village, Mineshaft]
    9. Taiga [Trail Ruins]
    10. Meadow, Cherry Grove [Pillager Outpost]
    11. Ocean [Ocean Ruins]
    12. Soul Sand Valley [Nether Fortress]
    13. Crimson Forest [Bastion]
    14. Warped Forest [Ruined Portal]
  • You can make new potions in cauldron, fill cauldron with water, drop nether wart block and place magma block under it
  • Brewing recipes in cauldron:
    1. Water Potion + Torchflower Seeds = Potion of Haste [03:00]
    2. Water Potion + Pitcher Pod = Potion of Hunger [01:30]
    3. Water Potion + Torchflower = Potion of Glowing [03:00] and Night Vision [03:00]
    4. Water Potion + Pitcher Plant = Potion of Blindness [00:45]
  • Gunpowder (converts potion in to a splash potion)
  • Dragon's Breath (converts splash potion in to a lingering potion)
  • Redstone Dust (increases potion duration)
  • Glowstone Dust (increases potion strength) [Haste and Hunger only]
  • Now you see the coordinates of the destination in the hud, if you hold map in mainhand.
  • Added new gamerule "mcs_trails_and_trips..allow.new.potions"
  • Added new gamerule "mcs_trails_and_trips..allow.map.coords"

v1.1

by MCSilver64 on Sep 16, 2023
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  • Improved gamerule command
  • You can mount mobs on llama like on camel but instead llama should leashed and it requires carpet. (If it without chest)
  • You can dismount mob from llama, if you sneak near the llama.
  • You can transport those mobs: cat, chicken, cow, fox, frog, mooshroom, ocelot, parrot, pig, rabbit, sheep, snow golem, strider, villager, wandering trader, goat, wolf
  • Update Showcase

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MCSilver64

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Licensed CC-BY-4.0
Published a year ago
Updated 8 days ago