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Beta 0.4.1

Changelog

New content

  • Added azalea-like deep dark tree (only for 1.19x-1.20x)
  • Remade mushrooms, they spawn a lot more often now

Technical part

  • Decreased overall size of all structures
  • Re-done biome choosing system with tags in preparation for worldgen
  • Fixed bug with hill sometimes spawning inside houses
  • Adjusted rarity of structures
  • Vanilla monster room now fully replaced
  • Rocks, plains, wells and elven pillars moved into variations
  • Started using processors for better structure generation
  • Placed loot where it was not placed
  • Houses on sleepy_island are filled now
  • Fixed portal_sword generation, now it blends in with terrain better
  • Fixed sunken_city not being fully closed
  • Fixed issue with desert village house following terrain
  • Villages spawn little rarer now
  • Decreased amount of churches in plain villages
  • Added back floating_farm_large (issue is fixed)
  • Temporary removed birch ship from generation
  • Deleted castle_ruins from generation
  • And much more other small bugfixes

Files

Trek 1.19.x-1.20.x B0.4.1.zip(5.55 MiB) Primary Download

Project members

hotsuop

Owner

ALDgamer

Designer

Hugger

Developer

Details

Licensed MIT
Published 5 months ago
Updated 18 days ago