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2.0.0 Full Release

Reworked the switching mechanism! it now uses the sprint key instead of the sneak key and it now should hopefully be more consistent.

This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.

Fixed some small things

I reworked the switching mechanism so that it now uses the sprint key instead of the sneak key and it now should hopefully be more consistent.

This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.

in the 1.21.6+ version of this pack i'm going to include a settings menu in the future using the new dialogs. There is already a setting, but atm it's only available to operators on servers or when you have cheats activated in single-player. For this settings menu, you can press the "G" key to open the "Quick Action" Dialog Menu. Depending on whether you have another datapack installed that uses dialog quick actions, you either see the V-Paxels settings screen directly or you need to click on "V-Paxel settings".

1.9.1

by VincPlyz on Mar 12, 2025
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1.9.1

by VincPlyz on Mar 12, 2025
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  • updated to 1.21.5

1.9.0

by VincPlyz on Nov 29, 2024
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  • Updated to 1.21.4

  • Changed the way you get a Netherite Paxels it now works the same as the other Paxels: Craft Netherite - Pickaxe - Shovel - Hoe - Axe together!

    • upgrading a Diamond Paxel using the smithingtable is not a viable option until data-driven items are available

1.9.0

by VincPlyz on Nov 29, 2024
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  • Updated to 1.21.4

  • remade resourcepack to support new resourcepack changes: Snapshot Changelog

  • Changed the way you get a Netherite Paxels it now works the same as the other Paxels: Craft Netherite - Pickaxe - Shovel - Hoe - Axe together!

    • upgrading a Diamond Paxel using the smithingtable is not a viable option until data-driven items are available

1.8.1

by VincPlyz on Nov 3, 2024
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1.8.1

by VincPlyz on Nov 3, 2024
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  • fixed textures being broken (idk what Mojang is Cooking there but to fix it renaming the files to something different and back to there original name fixed it)

1.8.0

by VincPlyz on Sep 21, 2024
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1.8.0

by VincPlyz on Sep 21, 2024
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Cosmetic changes

  • changed custom paxel Tooltip to be a Little bit smaller

    • old

    old

    • new

    new

  • added paxel painting craftet from any material that is used to craft Paxels (eg. Diamonds) and sticks around it

1.7.1

by VincPlyz on Sep 8, 2024
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1.7.1

by VincPlyz on Sep 8, 2024
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  • updated tooltip (now every Paxel has its own custom Tooltip)

  • u can now update your old paxels using

(hold your paxel in your MainHand and run this command)

/function vpax:update_paxel
  • replaced CustomModelData with the new item_model component format (finally no more random numbers nobody can remember)

  • added custom tooltip background with the new tooltip_style component for "V-Paxel's" Items

  • removed the food component from paxels and replaced it with the new "consumable" component
  • fixed resourcepack
  • fixed recipe
  • fixed loottable
  • added sound to switch function
  • added icon to Datapack/Resourcepack

Project members

VincPlyz

Member

Details

Licensed MIT
Published 2 years ago
Updated 5 months ago