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Changelog
What's in the Update?
Many of the Xblades in the game were flat-out broken. Or if they did work, they did not live up to the hype.
I'm happy to say that is no longer the case! All Blades now do a hybrid damage (Smite/Sharpness) alongside their current abilities! You can now consider these another type of endgame sword that you can access early in a playthrough (If you are lucky).
Hotfix/Changelog:
Harmony:
- *Harmony: Increased healing range
- *Harmony: Increased healing effect to all friendly mobs.
- *Harmony: Increased damage effect to all undead mobs.
Dangerous:
- *Increased Enchanted base stats.
- *Added Wither effect & increased burn damage.
- *Slightly increased burn range.
Chaos:
- *Fixed an issue where the firework effect would not trigger.
- *Increased Enchanted base stats.
- *Firework does more damage (Was 20 >> Now 30)
- *Higher chance for firework effect.
Lucky:
- *Fixed an issue where the luck tag could be applied to you, breaking the world and making the game unplayable (You would just repeatedly teleport down to the void).
- *Fixed an issue where the luck effect wouldn’t trigger.
- *Fixed an issue where the luck effect wouldn’t trigger on large Monstrous entity.
Links
Details
Licensed ARR
Published 9 months ago
Updated 6 days ago