Class Transformation: Transitioned the "War God" from an Origin to a class to align with my design philosophy of providing players with more specialized and strategic gameplay options.
🔨 Features & Improvements 🔨
Legacy Code Removal: Purged outdated and redundant code segments that were remnants of the "War God" as an Origin. This streamlines the class's functionality and improves performance.
Mechanics Overhaul: Reworked underlying mechanics to ensure that the abilities are more coherent and impactful during gameplay, removing any features that did not contribute meaningfully to the class's concept.
Cross-Origin Compatibility: Implemented a new compatibility layer to allow the "War God" class to function seamlessly with the majority of existing Origins. This ensures that players can combine the War God class with their chosen Origin without encountering previous restrictions or conflicts.
🐞 Bug Fixes 🐞
Code Optimization: Conducted a thorough optimization of the new class codebase, enhancing efficiency and reducing the likelihood of bugs.
Bug Squashing: Fixed known bugs that emerged from the previous version, including those affecting ability triggers and damage calculations.