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  • Fixed bug that caused the structure void not to be deleted
  • Support for other Mods/Datapacks adding new villages
  • Update for 1.21
  • Addition of overlays to support versions 1.20.5/6, 1.20.3/4 and 1.20.2
  • Update to Minecraft 1.20.5 and to Waystones 3.3.0-B4
  • There's no longer support for Stellarity and The Creeper's Code, because neither of the datapacks has been updated to 1.20.5 yet, and they'll probably only be updated for 1.21
  • Renamed the name "Snowmelt" to "AgiotaLand" for the Waystones of the sand variant (at the request of my friend CH987)
  • Added new comments to the marker.mcfunction (for my future self)
  • Fixed bug that caused waystones to only generate in The Thunderbirds Village Collection villages
  • Now the waystone for the Woodland Mansion Village is the mossy stone variant instead of deepslate
  • Support for other Mods/Datapacks adding new villages
  • I forgot to put structure voids in the "main_hall" of the village mansion
  • Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
  • Support for other Mods/Datapacks adding new villages
  • Fixed bug that generated a mossy stone waystone instead of regular in snowy villages
  • Changed the weight values for vanilla villages:
  • Savanna: 1 -> 4
  • Snowy: 1 -> 2
  • Taiga: 1 -> 3
  • Support for other Mods/Datapacks adding new villages
  • Fixed bug where structure void appeared above the waystones
  • Support for other Mods/Datapacks adding new villages
  • Support for other Mods/Datapacks adding new villages
  • Random names for the waystones
  • Removed the chest from the Desert Waystone
  • With the Fabric/Forge version, it's guaranteed that a waystone structure will be generated, also preventing more than one waystone structure from being generated
  • Random names for the waystones
  • Removed the chest from the Desert Waystone
  • Updated the commands to place the waystones for version 3.2.2 of Waystones
  • A remake of all structures (See in the Gallery)
  • The names of the structures have been changed from [village]_waystones to [village]_waystone_1
  • Removed unused structure files
  • An organization within the folders, specifically with the functions
  • Now there's a function to generate Nether Waystones 👀
  • The armor stand used as a marker is now invisible, preventing it from leaking through the waystone before being removed
  • Now the command block that generates the waystone is triggered by structure void instead of barrier
  • Changes to the pack.png

Project members

MeiaQuatru

Addon Creator

Details

Licensed ARR
Published 6 months ago
Updated 3 months ago