Abundant Atmosphere

Abundant Atmosphere

Mod

A mod focused on exploration and new decorations

Client and server AdventureDecorationWorld Generation

11.1k downloads
68 followers
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Abundant Atmosphere - BETA 1.8.2

Hotfix Changes

  • Removed tag from mineable/pickaxe fixing pickaxe issues
  • Fixed Terracotta Stairs having broken recipes
  • Removed Cobblestone from rocks recipes
  • Added back in wild parsnip generation

Blocks

  • Added new terracotta variants! Blocks, Bricks, and Tiles in all 16 color variants
  • Removed Sculk Teeth block
  • Removed Mixed Bricks
  • Added Stone Doors & Trapdoors
  • Added Silt (Spawns in cold ocean biomes)
  • Added new types of pots! Ceramic & Silt pot types to accompany the Mud & Deepslate pots
  • Added Tower Trinket, a new type of collectible
  • Added Cave Parsnips (Spawns on the roof of deepslate caves)
  • Added Olive Magnolia flower (Spawns in Dark Forests)
  • Added Bloomstilt Hyacinth flower (Spawns in Birch Forests)
  • Added Midnight Lily flower (Spawns in Mangrove Swamps)

Technical Changes

  • Complete makeover of code
  • Reduced spawn amount of Mangroves in Mangrove Swamps
  • Added in some advancements related to pots
  • Temporarily removed Ancient City Makeover till V2.0.0
  • Remade a ton of textures to be more pleasing to look at
  • Fixed some tag issues
  • Fixes some recipe issues
  • Squashed some major block bugs from previous beta
  • Foxfire Mushrooms have been renamed to Hallsoot Mushrooms
  • BETA 1.2.0

TREE GENERATION TEMP NOT AVAILABLE IN BETA

New Blocks

  • Re-Implemented Mangrove weave mat

  • Added Sculk Teeth

  • Added Potted Small Dripleaf

  • Added Rocks

Technical Changes

  • Decreased amount of Cave Soil and Cave Sprout generation

  • Decreased Poreshroom and Foxfire Mushroom generation

  • Added proper growth of tall Cave Sprouts

  • Reverted fancy mangrove generation temporarily

  • Added dripleaf and water patches to Mangrove Swamps

  • Refined some code

  • BETA 1.1.0

TREE GENERATION TEMP NOT AVAILABLE IN BETA

New Blocks

  • Added New Woodset : Gourdrot wood, a new greenish brown woodset

  • Added Boat, Chest Boat & Sign variants of Ash and Gourdrot

  • Added New Cave Soil & Cave Sprouts blocks

  • Added Mud Lantern

  • Added Tall Deepslate & Ancient Pots (don't generate in ancient cities)

  • Added Hanging Mangrove Leaves

  • Added Poreshroom & Foxfire Cap blocks

New Items/Foods

  • Re-Implemented Amber & Ancient Amber Items

  • Added Roasted Mushrooms, a food source obtained by cooking mushrooms of any type

Technical Changes

  • Rewrote All code from the ground up, no longer requires Blueprint

  • Updated a lot of textures

  • Temporarily removed custom Tree Generation for now, until custom trees are rewritten

  • Cave Sprouts and Cave Soil spawn in Deepslate Caves

  • Rewrote code for mushrooms, spawning naturally and now with large mushroom variants (temporary designs)

  • RELEASE 1.0.2

New Blocks

  • Added Mixed Bricks with respective wall, stair, and slab variants

  • Added Polished Calcite, Calcite Bricks and Chiseled Calcite Bricks with respective wall, stair, and slab variants

  • Added Polished Dripstone and Dripstone Tiles with respective wall, stair, and slab variants

  • Added Basalt Bricks, Chiseled Basalt Bricks and Blackstone Basalt Tiles

  • Added Poreshroom and Foxfire Mushroom, with respective shelf variants as well

  • Added Deepslate Pillar and Chiseled Deepslate Tiles

  • Added Moss Clumps, a glow lichen type of moss block

  • Added Mangrove Weave and mat variant

  • Added Ash tree, spawning naturally in Savannas

  • Added Ash woodset

New Items/Foods

  • Added Frog Legs, a new simple food source

  • Added Frog Hide, a variant of rabbit hide meant to make using hides easier

Technical Changes

  • Rabbits have been changed in their loot tables to make obtaining hides easier

  • Frogs now have their own hides and frog leg food type

  • Bundles are now craftable with Rabbit/Frog hides

  • Mossy stones generate naturally, and are also craftable with moss type materials

  • Ancient Cities have been changed to use ancient pots rather than chests, and have gotten a semi overhaul

  • Deepslate blockset textures have been updated

  • Poreshrooms and Foxfire Mushrooms Generate naturally

Details

Licensed ARR
Published 2 years ago
Updated a year ago