Fix the issue with the inability to get trinket inventory due to not converting to accessories slot name such leading to log spam in many cases
Fix crashing with spell engine due to a slip-up with not adding the slots to the given entities
Switch to using direct tag injection to deal with tag merging for slots combined with a redirection API to redirect trinket slots to accessories/curios specific slots
Attempt fix for improper validation code leading to trinkets getting unequipped at relog or death
Fix issues where trinkets within the trinkets:all
were not allowed to be equipped at all
The update includes a bunch of fixes found on the 1.20.1 version of the compat layer and uses the 1.1.0 accessories releases as a target for API
Fix tag errors and possible crashing issue with attributes
Fix issues with accessories:all
not containing trinkets:all
leading to issues with botania cosmetic items and adjust validation step attempting to prevent unequipping on relog
Update to adjust mixins for used slots check within Accessories API
Updated for changes within Accessories and fix for attribute-related problems
Fix issues with data-driven attributes not being found due to items not being registered trinkets.
Fix issues with improper method implementations for LivingEntityTrinketComponent fixing issues with Fabric version of Artifacts
Fix issue with incorrect sidedness check not being passed leading to crashing with spell engine when connecting to a dedicated server
Fix issue with incorrect sidedness check not being passed leading to crashing with spell engine when connecting to a dedicated server
Refactor trinkets delegating map for more debugging and adjust wrapping class to use entity instead of the capability to attempt to fix issues.
A parity update for changes that occurred within Accessories Beta 28.
Fix issues with custom trinkets groups not being constructed leading to crashing or missing groups.