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Ad Astra! 1.0.2 for 1.18.2

Changelog

Ad Astra 1.0.2 for 1.18.2 and 1.19.2

Ad Astra! is now available for 1.19.2! Both 1.18.2 and 1.19.2 will be supported and receive the same updates

  • Space suit refactor with new models and textures, and the ability to dye them, like leather armour
  • Updated tons of item textures, replacing many old assets from the original mod
  • New launchpad, which is one large block instead of 9 small ones
  • Flags refactor, with new models and textures
  • Added Aeronos and Strophar moon mushrooms (Only available in creative at the moment. The biome will be added soon)
  • Added new glowing pillar blocks
  • Increased Space station material requirements
  • Improved space station spawning, which might fix a crash
  • Fixed the planet selection screen rotation speed being dependent on framerate
  • Addition fluids in the "fuels" tag can now be used as rocket and rover fuel. This is useful if you have a modpack and want to add more fuels, perhaps from other mods
  • Fixed many unnecessary warnings in the log caused by weird models and recipes
  • Added guidebook Korean translations (Macaroni)
  • Fixed deepslate ore not spawning on Glacio
  • Fixed some recipes using plate items in their recipe instead of plate tags

Only on 1.19

  • New worldgen. It's similar to the 1.18 worldgen, with some minor changes
  • The mercury surface is now made of mercury stone instead of basalt
  • Renamed the ids of many items, such as "iron_stick" -> "iron_rod", "compressed_steel" -> "steel_plate" | 1.18 will have the new names, however, the ids will remain the same.

Also, if you are updating on 1.18, any launchpads in your world will be removed.

Files

ad-astra-1.0.2-1.18.2.jar(9.96 MiB) Primary Download

Project members

Terrarium

Terrarium

Organization

Facundo46

Artist

fizziy

Artist

Kekie6

Artist

CodexAdrian

Dev & Loser

ThatGravyBoat

Dev & Loser

AlexNijjar

Lead Developer

Details

Published 2 years ago
Updated 9 months ago