Additional Attributes

Additional Attributes

Mod

Adds additional attributes to the game

Client and server Game Mechanics

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initial 1.21 release

respiration attribute has been removed (unneeded due to vanilla oxygen attribute)

fix issue with third party spell / school level attributes

  • add compatibility for third-party spells
  • add config to not show innate spells if an equally or more powerful version is already present (e.g. through a spell book)
  • add config to unlock / learn eldritch spells as long as a related innate attribute (school or spell) is present
  • fix looting attribute only working on dedicated servers
  • add spell / school level attributes to all entites instead of just the player

add innate attributes for spells and schools (which add the relevant spells to the spell selection independent of the current spellbook, staff, etc.)

  • added config to allow level increases for spells with a max. level of 1
  • added translations for newest spells
  • use new spell level event for irons spellbooks
  • use spell level attributes for all entity types

fix mixin application issue

Initial release


Project members

Cadentem

Member

Details

Licensed MIT
Published 6 months ago
Updated 24 days ago