Additional Placements Fabric

Additional Placements Fabric

Mod

Additional placement states for many blocks, including vertical slabs and stairs

Client and server DecorationUtility

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  • Add config options to change outline colors
     - The placement grid and the preview outline both have separate config options
  • Add config for the logic enabled state message
  • Add a global block blacklist to startup config
  • Add config toggle for placement highlights
  • Rename properties to avoid conflicts
     - rename HORIZONTAL_OR_UP_FACING from "facing" to "ap_placing"
     - rename HORIZONTAL_AXIS from "axis" to "ap_axis"
  • Crashes the game if mixins fail (intended behavior)
  • Replace old model loading system with an injection that creates UnbakedModel instances to replace missing model entries after blockstate json has been parsed to use less RAM
  • stair facing and shape is now combined into a single block property, making it easier to tell what the actual placement and shape is
  • added config to enable/disable correction of blockstates from older versions and from different stair shape options
  • stair shape debugger command now generates the appropriate number of stair connections for a block's connection type (with the exception of complex ones having each state twice due to flipped states being equal)
  • fixed incorrect chunk loading blockstate correction code
  • Add way for mods to blacklist blocks without a custom class
  • Fix textures being chosen by the occlusion side rather than the quad side
  • Replace old model loading system with an injection that creates UnbakedModel instances to replace missing model entries after blockstate json has been parsed to use less RAM
  • fix server crashing during startup
  • stair facing and shape is now combined into a single block property, making it easier to tell what the actual placement and shape is
  • added config to enable/disable correction of blockstates from older versions and from different stair shape options
  • stair shape debugger command now generates the appropriate number of stair connections for a block's connection type (with the exception of complex ones having each state twice due to flipped states being equal)
  • fixed incorrect chunk loading blockstate correction code
  • Add way for mods to blacklist blocks without a custom class
  • Fix textures being chosen by the occlusion side rather than the quad side

Project members

FirEmerald

Member

Details

Licensed MIT
Published 10 months ago
Updated 4 days ago