- Port to 1.21.5
- Block model "rotated models" and "rotated textures" are now baked into the baked models
-
- This means that if you change which blocks are which in config, you now must reload resources (typically F3+T in-game) to see the difference, as opposed to just reloading chunks.
- Log block states with missing "model state" models
- Block model "rotated models" and "rotated textures" are now baked into the baked models
-
- This means that if you change which blocks are which in config, you now must reload resources (typically F3+T in-game) to see the difference, as opposed to just reloading chunks.
- Log block states with missing "model state" models
- Block model "rotated models" and "rotated textures" are now baked into the baked models
-
- This means that if you change which blocks are which in config, you now must reload resources (typically F3+T in-game) to see the difference, as opposed to just reloading chunks.
- Do not attempt to generate models for block states whose "model" state is missing a model
-
- Also logs the state with a missing model
WARNING: THIS UPDATE WILL RESET ALL OF YOUR ADDITIONAL PLACEMENTS CONFIG BLACKLISTS!
PLEASE SAVE THEM SOMEWHERE AND THEN SEE Blocklist Format FOR HOW TO UPDATE THEM TO THE NEWER, CLEANER FORMAT
- Glass panes and iron bars now connect to slabs and stairs
- should affect most modded panes and bars as well
- Fixed crash when pressure plates are broken
- Generated datapack tags are now all optional so that removing the mod doesn't break worlds until the datapack is deleted
- The property name conflict detector now uses the correct property names, allowing many previously disallowed modded blocks to be supported
- Fix issue with model generation hook that could cause resource reloading to crash or hang
WARNING: THIS UPDATE WILL RESET ALL OF YOUR ADDITIONAL PLACEMENTS CONFIG BLACKLISTS!
PLEASE SAVE THEM SOMEWHERE AND THEN SEE Blocklist Format FOR HOW TO UPDATE THEM TO THE NEWER, CLEANER FORMAT
- Glass panes and iron bars now connect to slabs and stairs
- should affect most modded panes and bars as well
- Fixed crash when pressure plates are broken
- Generated datapack tags are now all optional so that removing the mod doesn't break worlds until the datapack is deleted
- The property name conflict detector now uses the correct property names, allowing many previously disallowed modded blocks to be supported