New mobs!
Aether II features an expanded list of passive, neutral and hostile mobs. Each biome will be home to multiple unique creatures as well as regional variants of some common animals (including some nostalgic designs for the Forgotten Highlands)
Future plans for the Highlands Update
We're still in the early days of development, but by our 1.0.0 release version the mod will contain these features, including 3 Dungeons, Aether villages, heaps of loot and much more!
The Highlands Continent
Aether II's first Update - The Highlands Update, is set in the expanded Highlands Continent, familiar and new terrain features as well as improved structures and cave generation all make the Aether's world feel more alive than ever.
New Weapons
We've begun introducing new combat mechanics specific to Aether II's weapons. Each new weapon deals one of the three new Damage Types, learn mob's strengths and weaknesses and choose the correct weapon for the fight
Featured versions
See allProject members
Oz-Payn
Owner
The-Aether-Team
Development Team
bconlon1
Lead Engineer