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Aggregate
A collection of various small additions and changes bundled into one mod. Most can be individually enabled, disabled or configured. All features are disabled by default.
Contents
- Features controlled by via mod config menu:
- Added stone javelins. Similar to tridents, but stackable, weaker, and easily craftable.
- Large animals drop bones.
- New crafting recipes for arrows, substituting flint for stone or bones.
- All items are immune to fire, lava and explosions.
- Players and mobs have a couple seconds before they start suffocating inside blocks.
- Fire does not destroy blocks and does not spread.
- Sugar cane can be planted on mud. Planting it on mud doesn't require water.
- Mud blocks slow down movement.
- Creeper explosions don't damage blocks.
- Frogs have random colours.
- Bone meal can be used on mud.
- Leather can be crafted from wool.
- Sub-diamond tools improved.
- Sub-diamond armour improved.
- Disabled escalating level cost penalty for repeated item repairs at anvil.
- Armour weight system - players whose armour weight points cross a threshold are marked as heavy. (chest/legs = 4, boots/helmet = 2, leather = 0).
- Weak blocks (ice, magma, lilypad, mud, moss carpet, sand, gravel) cannot support players wearing heavy armour and will fail in different ways.
- Improved player movement physics. Player air drag and air control greatly reduced. Jumping preserves current speed.
- Players don't sink in water.
- Ice and magma blocks break when a player falls on them from more than 2 blocks height.
- Players can climb 1 to 2 block high walls and cliffs, 3 block high with jump.
- Players and mobs are not knocked away by normal attacks.
- TNT is stronger.
- Player movement speed and sprint speed can be adjusted.
- Disallow replacing water or lava with blocks. Can be toggled for water, lava, source and flowing blocks separately. Option to prevent pouring a fluid bucket into a source block of the same fluid also included.
Some features are available in the form of datapacks (built-in, no additional download needed).
- Features added via the Aggregate biome features datapack:
- Frogs spawn in jungles.
- More grass in swamp, jungle and sparse jungle biomes.
- Mud blocks spawn in swamps and jungles.
- Moss carpets spawn in swamps.
Required mods
- owo-lib : https://modrinth.com/mod/owo-lib
Known Issues and notes
- Built-in datapacks don't get baked into saves, so keep it in mind when updating the mod or transferring saves.
- The diagonal climbing option makes climbing more reliable, but it is slightly exploitable.
- The datapack features may overwrite biome changes made by other mods. Better compatibility is being worked on.
- Changing move/sprint speed might only take effect after dying and respawning (in addition to a restart).
Links
Details
Licensed MIT
Published 2 years ago
Updated a year ago