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Amarong 1.0.24+1.21

  • Rewrite water stream entity renderer
  • Fix water stream killing everything while still adhering to the original intent
  • Fix railcannon not being blocked by shields or wolf armor (I'm sorry)
  • <insert registry sync requirement here>

Amarong 1.0.23+1.21

  • Fix adventure mode players not being able to fill ducks with water

Amarong 1.0.22+1.21

  • Add last-minute tags and subtitles

Amarong 1.0.21+1.21

  • Fix water stream being on fire
  • Water stream no longer does knockback
  • Water stream will now extinguish blocks on hit
  • Particle Accelerator now works with experience bottles

Amarong 1.0.20+1.21

  • Fix targeting scaled entities being weird
  • /amarongconfig opens config screen, requires YACL

Amarong 1.0.19+1.21

  • No longer bundle Beam Be Gone because I don't need it yet
  • Add some textures for Scattered Shards

Amarong 1.0.18+1.21

  • Fix death messages
  • Fix NullPointerException from RailgunEntity while trying to access the ItemStack
  • Add a block tag for Amarong Hammer mineables to add more flexibility
  • Attempt to fix the transparency bug, but I needed a working build

Amarong 1.0.17+1.21

  • New config option for one-handed verylongsword
  • New config option for no kaleidoscope zoom (it used to be a resource pack, but I decided against it)
  • Change railcannon shot delay from 4 seconds to 3 seconds
  • Make water streams actually extinguish entities
  • No summoning railgun entities
  • Bundle Beam Be Gone (thanks RamGames)

Amarong 1.0.16+1.21

  • Fixed polymer-related log spam
  • Renamed some classes because I can't spell
  • Allow projectiles to kill armor stands

Amarong 1.0.15+1.21

  • Fixed advancements crashing if you remove them (i.e. force remove advancements with another mod such as Crunchy Crunchy Advancements)
  • Tag-related things

Amarong 1.0.14+1.21

  • Imagine only implementing things halfway and then forgetting about them, just could not be why this update exists
  • Fixed all missing assets

Amarong 1.0.13+1.21

  • Try to only add twirling hammer if Twirl is installed to avoid some log spam
  • Remove invisible item frames recipe because I don't know why I added it in the first place

Amarong 1.0.12+1.21

  • Miscellaneous built-in resource pack fixes
  • Miscellaneous code changes, include me being at using generics
  • Fixed item frame renderings of the 3d models
  • Updated README
  • Fixed Amarong Hammer + Twirling killing item entities
  • HONQUE

Amarong 1.0.11+1.21

  • Fix railcannon because I'm braindead
  • Remove myself from the equation when doing twirl hammer

Amarong 1.0.10+1.21

  • Fix amarong hammer not dealing nearly as much damage as intended
  • Fix some twirl compat

Amarong 1.0.9+1.21

  • Add twirl integration/compat via a hammer
  • Fix railgun raycast

Amarong 1.0.8+1.21

  • Railcannon changes again

Amarong 1.0.7+1.21

  • Fix one subtitle because I'm being a perfectionist
  • Railcannon radius increased (1.5 -> 2 (blocks))

Amarong 1.0.6+1.21

  • Fix amarong cores dropping when mining without required tool

Amarong 1.0.5+1.21

  • Make railgun damage piercing
  • Removed registry nukes
  • Better mod description
  • Tweaked some advancement settings
  • MAX_WATER

Project members

SkyNotTheLimit

Member

Details

Licensed MIT-0
Published 3 months ago
Updated 2 months ago