Amethyst Tools

Amethyst Tools

Mod

Adds a simple, vanilla-like amethyst tool set between iron and diamond

Client and server Equipment

4,928 downloads
21 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

About

Its core purpose is to lessen the pressure to rush for diamond tools. Amethyst tools have enough durability to act as long-term tools, unlike iron. It also rewards exploration in the early game by giving a solid tool upgrade for finding a geode.

Its stats fit between iron and diamond, with some careful tuning to give it a unique identity as a material. To fit best with vanilla, it has a minimalist design using only vanilla materials. Less impactful additions, such as armor, are purposely left out to avoid unnecessary bloat to the game.

Mechanics

  • Crafted using amethyst clusters
  • Breaking a budding amethyst block with any pickaxe now drops 0-1 amethyst cluster (affected by fortune)
  • Amethyst tools have the mining level of iron, so they can't mine obsidian
  • Increased enchantability compared to most other tool materials

Recipes:



Stats

Material Durability Speed Level Damage Enchantability
Wood 59 2 0 0 15
Stone 131 4 1 1 5
Iron 250 6 2 2 14
Amethyst 1061 7 2 2.5 19
Diamond 1561 8 3 3 10
Netherite 2031 9 4 4 15
--- --- --- --- --- ---
Gold 32 12 0 0 22

Q&A

  • Why craft using Amethyst Clusters instead of Amethyst Shards?

At the time of creation, other amethyst mods used shards or their own custom amethyst material, but I felt shards were too cheap and plentiful to justify near-diamond performance. I also wanted to avoid adding new materials to the game unless it was absolutely necessary. Once I allowed Amethyst Clusters to also be dropped by destroying Budding Amethyst blocks, I found them to be well-balanced and accessible enough for the value of the tools.

A datapack to use shards instead is available separately with Better Amethyst Tool Crafting by Forest

  • Why limit it to only tools?

I prefer clean, vanilla-like gameplay, so I only want to add things that have a clear positive impact on the vanilla game experience. Unnecessary additions add up - cluttering the game, introducing new imbalances, and putting more strain on Minecraft's already limited storage/inventory/UI. Imo, tools were all that were necessary to fill the progression gap in vanilla.

License


Project members

Kamorzy

Owner

Details

Licensed LGPL-3.0-only
Published 2 years ago
Updated 6 months ago