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Another minor patch before the previously-mentioned overhaul, to fix items with custom data components (such as Cable Facades) not being properly reported for EMC auto-crafting.

Minor patch for now following some inactivity in releases.

  • Added Japanese localisation (courtesy of @twister716, #24)
  • Fixed mismatched sides texture for the Transmutation Export Bus

The next release following this is set to involve a major rewrite of AppliedE's underlying EMC/"Knowledge" system within ME networks along with their associated devices. Should anything break following that release or still be currently broken prior to that, please continue to report any such issues as they arise.

Fixed a crash bug caused by the "inventory item" processor when attempting to recalculate EMC values for the Network Tool and its contents.

Fixed a massive oversight from the previous (now removed) release build which completely broke EMC autocrafting.

Prior changes since 1.0.3-beta:

  • Fixed ME Transmutation Interfaces causing clients to disconnect/crash when opening their GUI with a Network Tool equipped
  • Fixed Matter Balls not having their EMC value by default
  • Fixed a server hang/crash bug for complex auto-crafting involving EMC
  • Fixed Transmutation Interface block not dropping itself when broken
  • Fixed incorrect offsets for Transmutation Interface GUIs
  • Fixed Transmutation Terminal not appearing lit up
  • Properly updated and fixed AE2WTLib integration for the Wireless Transmutation Terminal
  • Added Turkish localisation (courtesy of @RuyaSavascisi)

Amended AE2WTLib integration to not potentially register the Wireless Transmutation Terminal menu multiple times.

Initial port to MC 21.1.

  • Overhauled textures to bring them up to date with current AE2 (courtesy of @Ridanisaurus)
  • Reworked most item and recipe type mappings: recipe types are now all mapped by a single mapper, while condenser outputs have been moved to the defaults.json custom conversions file
  • Reworked most internal Mixin logic to not be as intrusive/destructive in case other add-ons decide to take similar approaches to reporting additional information for terminal entries
  • EMC tiers are no longer reported as "craftable" on terminals (though patterns are still present internally as normal for EMC autocrafting purposes)
  • Switched away from incorrect ProjectE internals usage for default EMC values on base AE2 items, in favour of a proper data file
  • Added missing default EMC value for the Silicon Press
  • Added version checker URL

Fixed the "learn all items" button on the Transmutation Terminal being non-functional.

  • Added config option to multiply energy costs for item transmutation (thanks to @James103)
  • Fixed item transmutation operations not being limited by available network energy
  • Nerfed default transmutation energy cost from 1 EMC/AE to 2000 (in line with direct EMC transfer operations such as Klein Star filling)
  • Promoted to "stable"
  • Added "unlearn" slot to the Transmutation Terminal menu
  • Fixed "learn all" button on the Transmutation Terminal still consuming already-learned items
  • Fixed Storage Buses attached to ME Transmutation Interfaces referring to Transmutation Modules instead
  • Added Simplified Chinese localisation

Fixed a zero-division crash when attempting to insert items into Transmutation Interfaces which were previously learned but had their EMC values removed.

  • Fixed a potential division by zero error when inserting/extracting EMC
  • Fixed transmutation patterns not being removed when removing a module
  • Fixed accidental log spam when dealing with excess EMC-exported items
  • Fixed extra unnecessary power consumption when reinserting excess EMC-exported items
  • Moved direct EMC import/export functionality (from Matter Condensers et al) to Transmutation buses instead of regular AE2 buses
  • Added forgotten sync behaviour for other knowledge providers on a Team ProjectE team regardless of any installed modules
  • Drastically reworked EMC item import/export operations to not recursively insert EMC keys
  • Throttled EMC sync operations when manipulating stored network EMC.

As always, please report any issues that may arise.

Added proper caching of network-wide known EMC items for improved Transmutation I/O performance.

Fixed storage buses being unable to read the contents of transmutation interfaces.

Fixed a potential NPE crash when using EMC-based machines without a valid owning player UUID.


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Licensed LGPL-3.0-only
Published a year ago
Updated 2 months ago