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  • Updated to 1.20.4
  • Updated dependencies
  • Wooden Octagonal Columns get a new look
  • Fixed a bug regarding blackstone being able to be cut into endstone (lmao)
  • Added a new blocktype: Curve
  • Updated Japanese translation
  • Renamed Wall Column to Pilaster (Thanks Ovich)
  • Updated Japanese translation
  • Round Arch blocks use slab voxelshapes
  • Metal blocks no longer use the anvil sound when placed
  • fully fixed roof models
  • fixed a missing translation for glass in en_us
  • fixed texture configurations
  • added "end" texture config
  • added ukranian translation (not fully complete)
  • added japanese translation (not fully complete)
  • fixed roof models (@Cart3r1234)
  • updated en_us.json
  • added powdered/sand block variants (creative only)
  • added glass block variants (also creative only)
  • added metablocktypes (such as #wood, #stone, etc)
  • reworked the language system to allow for translation overrides
  • missing lang keys are now more noticeable
  • translucent blocks (such as glass) are now supported
  • fixed a pathfinding issue with arch-ex blocks
  • Added raw ore block variants
  • Added cracked block variants
  • Corrected Tube Steel to Tube Metal
  • Fixed octagonal column culling
  • Facades can no longer be replaced by other blocks
  • Arches now have uvlock albeit the arch itself looks funny
  • Every block now has the namespace of architecture_extensions:modid/mod_block
  • Grouped block language keys are now architecture_extensions.grouped_block.modid.mod_grouped_block
  • While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
  • This also fixes the registry clash issue that causes the game to crash
  • Updated QMJ so suspicious shapes loads
  • Code formatting cleanup
  • Actually bump the mod version in gradle.properties
  • added Octagonal Columns
  • added Round Fence Posts
  • added Round Arches
  • added Copper Tube Metal and I-beam
  • updated en_us.json
  • Fixed some bugs pertaining to loot tables.

Though it is highly recommended to update to Arch-Ex 2

  • Added mangrove blocks to the loot tables.
  • It is highly recommended to upgrade to Architecture Extensions 2.

In this release:

  • New blocks: Facades, Transoms, Lattices, Tube Steel, I-Beams
  • New block variants: Calcite, Dripstone, Tuff, Obsidian, Endstone, Concrete, Terracotta, etc
  • General improvements to Arch-Ex code and datagen
  • New Tube Steel, I-Beam, and H-Beam textures
  • Arch-Ex was fully rewritten and now has datagen.
  • An API for mods to integrate with Arch-Ex.
  • Syncing mod versions up again. 1.0.2+1.18.2 and 1.1.0+1.19 had the same changelog due to a versioning mistake.