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reduce alert sound range (sorry amy's booth)

fix missing translation keys

Fix NPE in Cruelty Engine logic

Improve CE AI efficacy.

Fix: long distance render override Fix: per-part lighting

Fix: Peace engines now respect the physical plane

  • Fix: event registered on wrong side
  • Fix audio to mono
  • Improve audio radius
  • Improve CE pathfinding

Add missing textures from dev period

Improve targeting UI

Fix mecha targetting

Fix lag on hitscan shoot, improve ordnance aim and constraints

Fixes

  • Fix a race condition in model syncing logic
    • As a side effect of this, models can no longer be reloaded at runtime.
  • Ordnance rotation now matches the model

Content

  • Added new hull "Observation"
  • Added new hull "Searching"

Fixes

  • Fix incorrect hull offsets

Fixes

  • Fix ordnance rotation not functioning

Fixes

  • Add some missing translations

Other

  • Improve performance slightly

Fixes

  • Actually actually fix dedicated server compat

Fixes

  • Actually fix dedicated server compat (it works this time i swear)

Fixes

  • Add missing channel handlers