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Changelog
[NEW] Dynamic Leveling System:
- All mobs now have levels that scale based on distance from spawn
- Higher-level mobs have increased health damage making
each encounter more challenging
[NEW] Added Configuration file to control :
- Scale distance : 55000 blocks
- Base Level : 0
- Scale factor : 0.5
- Health modifier : 5
- Damage modifier : 5
Files
ascendant_mobs-0.0.1-neoforge-1.20.6.jar(1.04 MiB) Primary Download
Details
Licensed ARR
Published 3 months ago
Updated a month ago