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  • Fixed prismatic selenite colors not matching the effect they give.
  • Spawning in the outer end islands when going through the end portal can now be disabled in the config.
  • Levitation that is by default applied during anti-eclipses can now be disabled in the config.
  • End chests generating beneath gateways is now configurable.
  • Custom lighting can now be disabled in the config.
  • The removal of mipmapping on transparent blocks as a fix to sleep blocks not rendering past 50 blocks is now an optional toggle in the config.
  • Custom end sky is now toggleable in the config.
  • Removed custom end sky.
  • Made custom end stars brighter.
  • Added a custom end sky.
  • Improved ambient lighting more.
  • Slightly increased duration of anti eclipse event.
  • Reduced duration of the movement speed bonus from ochre selenite.
  • Fixed selenite not consolidating the interior faces.
  • Removed endstone tinting.
  • Massively improved lighting.
  • Jade building blocks no longer emit light.
  • Jade resource blocks now only emit the weakest level of light and render full-bright.
  • Ochre selenite now grants a speed boost when on top of it.
  • Verdant selenite now grants a jump boost when on top of it.
  • Pearlescent selenite now grants slow falling when on top of it.
  • Prismatic selenite have normal friction compared to the other selenites.
  • Prismatic selenite now grants different effects based on time of day, to match the other selenite it is representing.
  • Chorus flowers now emit light.
  • Fixed prismatic selenite and selenite walls not being tinted in item form.
  • Removed custom boat movement.
  • Renamed Inversia to Astrological.
  • Reduced the frequency that sounds are played by 40x to improve performance.
  • Replaced celestial object textures with new slightly better but still temporary textures.
  • Moved celestial objects to the top of the world instead of the bottom.
  • Selenite blocks now have a more normal amount of friction, the same as blue ice.
  • Made blocks mineable.
  • Added loot tables to blocks.
  • Recreated all the terrain, now with 3 layers of floating islands and with a less modified from vanilla top layer of islands.
  • Players spawn in the outer end islands instead of the center end island.
  • Added an asteroid belt that generates between the center and outer end islands.
  • New custom lighting system.
  • End stone no longer gets tinted blue in other dimensions.
  • Cryo fire now extinguishes itself when entities walk through it, granting them night vision.
  • Selenite no longer has an xray vision effect.
  • Sleep blocks now play sounds much more logically.
  • Improved the logic behind the endfected effect.
  • Added an obsidian 3x3 platform under end gateways to prevent spawning on selenite crystals and dying when entering gateways.
  • Added dedicated server support.
  • Added seed compatibility. (So all seeds have the same generation)
  • Fixed incompatibility with mods that reference the ambient light of non-end dimensions.
  • Recreated the entire mod as an end overhaul instead.
  • Upped the duration of the levitation effect when entering Inversia from 30 seconds to 90 seconds to compensate for players on slow devices.
  • Added crimson delta biome.
  • Renamed warped obsidian biome to warped delta.
  • Renamed glacial caverns biome to glacial delta.
  • Ice cubes now have a chance to be twice as long.

Project members

Apothicon

Owner

Details

Licensed MIT
Published 2 years ago
Updated 6 months ago