- Restructured AudioShutdown
- Implemented Audio pause. This should be faster and more efficient than shutting down the engine and has the same effect (your pc can go to sleep). If this is not supported by your system, we shut down the engine as usual. Create a GitHub issue if you want this to be toggleable.
- If your master volume is 0, we shut down (or pause) the engine even when in game now.
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Licensed MIT
Published 2 years ago
Updated a year ago