90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Changelog
Version 0.1.0
New Features
-
Entity Modifiers: This new feature allows for a high degree of customization for mobs.
- Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
- Attribute Modifiers: Set an entity's attribute value.
- Effect Modifiers: Add effects to mobs.
- All modifiers are applied on mob spawn. Default settings will be established in a future update.
-
AI Changes: Several changes have been made to the AI of various mobs.
- Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
- Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
- Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
-
RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).