Port to 1.21.2
Make "Peek HUD" keybind not disengage before the key has been released.
Slightly improve scoreboard handling
Fix StatusEffectBars compat.
Fix item fade limit not working on Forge
Actually fix NeoForge build
Fix NeoForge build
Fix overriding DynamicCrosshair's blend mode
Apparently some mods modify the scoreboard in their initializer, which may run earlier than ours. Catch this to not crash.
Fix HUD elements stop reacting after respawning or changing dimension
Fix player and items hiding in inventory screen
Port to 1.20.5, change over to event based trigger system