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NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Updated Forge

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Updated NeoForge

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Updated Fabric

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Little code cleanup backported to the 1.20.6 version

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Little code cleanup backported to the 1.20.6 version
  • Updated NeoForge version

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Little code cleanup backported to the 1.20.6 version
  • Updated Fabric version

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Little code cleanup backported to the 1.20.1 version
  • Updated Forge version

NOTES

The affects-zombies option never worked lmao. This new option covers it though

Added

  • Config option disabled-mobs that disables the axe functionality for listed entities

Changed

  • Little code cleanup backported to the 1.20.1 version

Changed

  • Support 1.21

Changed

  • Updated to 1.20.6

Added

  • Config file
    • Axe damage
    • Mob survival chance
    • Affects Zombies

Changed

  • Allow 1.20 to run the mod since it works

Added

  • Support for 1.20.1 to 1.20.4

Changed

  • No longer requires Architectury API to be installed

Added

  • Zombies can now be axified

Project members

JustDoom

Owner

Details

Licensed MIT
Published a year ago
Updated 4 months ago