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berserker-class-mod-1.1.0-1.20.1

Changelog

Official Release of the Mod!

GENERAL CHANGES

  • tweaked the rage Model a bit because the texture was flickering
  • code clean up
  • removed the primary group from the special spells
  • added a crafting recipe for the Berserker Spell Tome
  • made rare & netherite tier Axes fireproof
  • updated bloody strike texture

BALANCING

  • added a physical melee berserker spell school, your spells now get enhanced crit chance & damage from your rage attribute
  • removed spell crit attributes from frozen and thunder Raid Axe and added Rage Attribute
  • again added rage attribute on the Berserker Axes
  • changed casting time and spell power coefficient of Sacrifice Drain
  • deleted undertow from the Berserker Spell Pool, still available with datapacks
  • Bloody Strike now gives Absoprtion Hearts in trade for your Health instead of Healing, for better synergy with the rage effect & attribute, to stay low on hp
  • Outrage now only clears negative effects, if the maximum rage effect amplifier is reached, you also increase the duration of the rage effect if thats the case
  • new Spell: Blood Reckoning, healing you and converting your absorption hearts to health, also doubles your active Rage Buff duration
  • Wild Rage, Blood Reckoning, Bloody Strike & Outrage now work perfectly together, getting low hp dealing high damage and then healing yourself
  • New Spell-Tier Order: 1: Wild Rage 2: Blood Reckoning 3: Bloody Strike 4: Outrage

Files

berserker-class-mod-1.1.0.jar(442.35 KiB) Primary Download

Project members

Fichte

Member

Details

Licensed MIT
Published 6 months ago
Updated 14 hours ago