Better Combat

Better Combat

Mod

⚔️ Easy, spectacular and fun melee combat system from Minecraft Dungeons.

Client and server AdventureEquipmentGame MechanicsLibrary

3.09M downloads
2,398 followers
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2.1.3

  • Improved compatibility with Entity Interaction Range attribute (PlayerEntity.getEntityInteractionRange returns a value with weapon attributes range bonus applied)

2.1.2

  • Improved compatibility with Entity Interaction Range attribute
    • Better Combat weapon attribute range is now only applied when a weapon has no modifier for vanilla range
    • Added function to reformat Entity Interaction Range to Attack Range on weapon tooltips
  • Knockback reduction for fast attacks is now stronger (configurable)
  • Added block hit sound upon swinging at blocks

2.1.1

  • Fix subzero attack range bonuses

2.1.0

Functional Changes:

  • Fix Combat Roll not cancelling attack properly
  • Increase attack range (slightly) on all built-in weapon attribute presets
  • Improve idle animation handling with server side logic
  • Add registry encoding compression to avoid transmission issues
  • Add support player.entity_interaction_range attribute, to serve as attack range
  • Add support for weapon attributes resolved from item data component. For example:

/give @p minecraft:wooden_sword[bettercombat:preset_id="bettercombat:claymore"]

API Changes:

  • Added WeaponAttributes.range_bonus attribute, to add to the base attack range
  • Deprecated WeaponAttributes.attack_range property specifying absolute attack range

2.0.4

  • Rewrite support of first person camera mods #423
  • Update russian translation, thanks to Heimdallr

2.0.3

  • Fix hands while laddering with two-handed weapons
  • Fix hands while Elytra flying with two-handed weapons
  • Add Vietnamese translation, thanks to @godkyo98

2.0.2

  • Fix enchantments on from offhand weapon strikes not being applied
  • Fix offhand weapon strikes not reducing durability
  • (NeoForge) Fix hand swapping two-handed items, causing offhand item deletion
  • (NeoForge) Fix missing declaration to Cloth Config causing crash

2.0.1

  • (NeoForge) Fix faulty inclusion of TinyConfig, crashing alongside Combat Roll mod
  • (Fabric) Fix connection failure to dedicated servers

2.0.0

  • Support for Minecraft 1.21.0
  • Add support for generic.scale attribute, to scale attack range

API Changes:

  • BREAKING! Asset directory for animations have been renamed from attack_animations to player_animations

1.9.0

  • Welcome NeoForge support, goodbye legacy Forge!
  • Rewritten networking stack to improve platform support
  • Config and weapon attribute registry are now synced during connection (network configuration stage)

Project members

ZsoltMolnarrr

Owner

Details

Licensed ARR
Published 3 years ago
Updated 9 days ago