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Changelog
May 19th, 2018
- Added a slightly decreased sense of soul crushing despair to the early game as part of my ongoing balancing efforts. Yes, this means I just made things slightly easier for once, but please be assured that I'm having a full set of medical tests conducted.
- Added some Reeds to newly generated Jungle biomes to provide additional sources of them in the early game.
- Added the Bone Club as a new early game weapon. It's an upgrade over the wood one, and is crafted with two bones in a vertical line.
- Added "smouldering" state to the Campfire, that will allow you to relight one that's burned out for some time afterwards, just by adding fuel. Note that any cooking progress is lost when this happens, and it takes time for the fire to fully relight, so it's still important to tend your fires.
- Added the ability to place most tools as blocks, to act as an early game storage alternative and decorative option. They may only be placed on blocks that each particular tool is effective on (axes on logs for example).
- Added a new Clay Block which is crafted with 9 Clay Balls either in the crafting grid or through Hardcore Packing. For the most part it's functionally equivalent to the old naturally generated Clay blocks, which have been changed to have a new look, and to only drop a single Clay Ball and some dirt when harvested. Note that the new ones need to be supported by a block below them (like other Unfired Pottery), which may affect existing Pottery builds. The old ones may be converted to 9 Clay Balls in the crafting grid if you have any in storage.
- Added conversion recipes from Iron and Gold Ore blocks, to Chunks of Iron and Gold Ore.
- Added Mycelium slabs, and the ability for Mycelium to spread to loose dirt.
- Changed (tweaked) the efficiency of the Pointy Stick and Sharp Stone to be slightly faster, to provide a little more wiggle room in the first day, and to help differentiate them from using your hands, and from each other.
- Changed (tweaked) Unfired Bricks to cook more quickly in the sun.
- Changed (tweaked) Chunks of Iron and Gold Ore to be crafted with two piles of the associated type rather than four.
- Changed the name of the Club to "Wood Club" and gave it knockback to make it slightly more worthwhile.
- Changed how Groth, the Brick Oven, snow, stairs, and slabs work internally to help improve rendering performance.
Files
BTWMod4-AAHHHHHHhhhhhh.zip(4.3 MiB) Primary Download
Details
Licensed CC-BY-4.0
Published 2 years ago
Updated 2 years ago