90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

4.B0000003

Changelog

December 24, 2020

  • Added the ability to piston pack Loose Stone items into Loose Cobblestone blocks.
  • Added more spoilerific feature descriptions to the change log for version 4.B00 (Vegehenna) in the readme.
  • Added a sound effect whenever the player can't eat something for whatever reason (like if full, or they have food poisoning).
  • Changed blacksmith villager trades involving raw ore to involve nuggets instead, to make them a tad less restrictive.
  • Changed (reduced) the price of hoe blacksmith trades to reflect hoes being crafting with 1 ingot instead of the old 2.
  • Changed Wicker blocks and slabs to not allow tools to be stuck in them. This should not affect already placed tools.
  • Changed the way food poisoning works, so that you can no longer drink potions (or milk) while it is in effect, in the same way that you can't eat food. This corrects an exploit that made Rotten Flesh way too effective a food item once milk was obtained, serves to make milk a far less effective counter to Jungle Spiders, and also ups the value of splash potions.
  • Changed the way lightning strikes calculate damage to entities around them to correct some rare issues with players being killed by them when a strike occurred above them while below ground.
  • Fixed a problem where upside down slabs placed next to mature groth wouldn't render correctly.
  • Fixed a problem where the Refined Pickaxe and Mattock were not effective versus Obsidian.
  • Fixed a problem where Nether Bricks were subject to Piston packing in incorrect quantities.
  • Fixed a problem where Blight would devour Packed Earth and Dung Blocks in an entirely unreasonable manner.
  • Fixed a problem where strings connecting Stakes would not render correctly at intersections.
  • Fixed a problem where eating Cream of Mushroom with a full inventory would not produce an empty bowl.
  • Fixed a vanilla problem where Wither Skeletons would spawn in 2 height gaps, resulting in suffocation death.
  • Fixed a problem where the contents of the Millstone weren't being appropriately saved and loaded.
  • Fixed a problem where signs and skulls weren't properly updating neighboring blocks when placed.
  • Fixed a potential crash when placing lit Crude Torches on leaf blocks.
  • Fixed and exploit where switching from a baited to unbaited fishing rod could allow you to catch fish without expending bait.
  • Fixed a problem where Buddy wouldn't update the power state of neigboring blocks when moved by a piston.
  • Fixed a problem where upward facing blocks (like Buddy) would face downwards when rotated on a Turntable.
  • Fixed a problem where the player's respawn position was being reset when returning from The End dimension.
  • Fixed a problem where Repeaters would pulse briefly when placed.
  • Fixed a problem where Stone Brick variants (mossy, etc.) would drop individual Stone Brick items that wouldn't work properly in some crafting recipes.
  • Fixed a problem where status effects like hunger and health weren't properly transferred when travelling between dimensions.
  • Removed / Deprecated the Mould. It had never been properly adapted to multiplayer resulting in some pretty severe exploits. To fix that would take a relatively large amount of work, when from asking around the community it seems like a rarely used feature that no one will particularly miss. It's unfortunately just not worth having around anymore <sniff>. Existing Mould items will still hang around in your (or the Anvil's) inventory, but the Turntable crafting method and Villager trade have been removed, and they will no longer remain in the Anvil inventory upon closing <sob>. Farwell old friend... you will be missed <queues bugles, pours one on the curb, shakes fist at uncaring universe>.

Files

BTWMod4-B0000003.zip(5.05 MiB) Primary Download

Project members

spacecraft

Owner

Details

Licensed CC-BY-4.0
Published 2 years ago
Updated 2 years ago