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Changelog
Version 4.ABCDEFPotato
June 15th, 2018
- Added a whole new set of snow blocks that serve as an early game building material. The details of these are left to the player to discover, but one thing to note is that you can build out sideways with them if proper care is taken. Old snow blocks have been renamed as "Old Snow", and may no longer be crafted.
- Added the ability to partially open Wicker Baskets by right clicking on them. Note that the baskets will close automatically when you walk away, but you can also close them manually by clicking on the edge of the lid (a box will appear when you're over the right area).
- Added ability for Lava to set nearby blocks on fire directly. This applies to stuff like Campfires, Unlit Torches, and Logs, that can burn without a neighboring fire block. Keep this in mind if you have any weird builds like Lava running through Log sluices or what have you.
- Added the ability for Ice and Snow Cover blocks to melt due to nearby fire sources, rather than just due to light levels. Please keep this in mind if you have any structures built out of ice.
- Added the ability for Fire Charges to directly ignite blocks like Campfires, Brick Ovens, and Torches when used by the player.
- Change Snow Cover blocks to drop Snowballs regardless of whether they are harvested with a shovel.
- Changed the texture on Wicker Baskets to provide an indication of which way they are facing.
- Changed Ghasts to drop Fire Charges instead of Nitre to make farming them a tad more rewarding.
- Changed Zombie AI to make them a little more interested in accessorizing their wardrobe.
- Changed the way cooking items are positioned within the Brick Oven so they're a little more visible, and so that they orient correctly to the direction the oven is facing.
- Changed how items eject from Wicker Baskets so that they tend to travel towards the front of the basket.
- Changed (adjusted) the selection box on Chewed Logs and Log Spikes to be a little less obtrusive.
- Fixed a problem with Ghast sounds in the overworld, that was causing them to be louder than intended when they weren't attacking anything.
- Fixed a problem where Bloodwood Saplings couldn't plant themselves if Ash was covering a Soulsand block.
- Fixed vanilla problem where you could mine blocks while using an item, like drawing a bow, blocking with a sword, or eating food.
- Removed the generation of Ash from the burning of Bloodwood leaves, as it didn't really suit the nether very well.
- Removed the ability to place string as a block, as it never worked particularly well and conflicts with some of the design intent behind early game storage of items as blocks in the mod.
- Removed the crafting recipes for Tripwire Hooks given the above, and given they're duplicate functionality with the Lens that never suited the mod very well. I probably should have just done this when they were first released, but I was much more timid about removing vanilla features back then. You can still melt them down for a bit of iron in the Crucible if you have any laying about.
- Removed the Tripwire and Dispenser traps from newly generated jungle temples to fit the above. Also removed all remaining Piston and Redstone blocks from newly generated non-looted temples to negate their sometimes progression-breaking impact.
Files
BTWMod4-ABCDEFPotato-c.zip(4.44 MiB) Primary Download
Details
Licensed CC-BY-4.0
Published 2 years ago
Updated 2 years ago