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Changelog
Some new changes, a lot of bugfixes and improvements for mod compatibility!
- Added dirt slabs. @prime was at the forefront of this, thanks prime!
- Added recycling recipe for bows in a stoked cauldron
- Bellows now properly lift players/item entities sitting on top of them when they inflate
- Changed anchor recipe to use smooth stone, to avoid a conflict with the vanilla stonecutter
- Added a high efficiency recipe for bowls using corners
- Nether wart no longer grows in the overworld
Bugfixes:
- Added many, many missing item tags for corresponding block tags. This shouldn't have had a huge impact on gameplay, but it matters for mod interactions
- Added vine traps to the creative inventory, which were previously missing
- Added more missing translation entries
- Added missing block loot drops and tool efficiency tags
- Fixed stoked fire not immediately disappearing when the hibachi below is broken
- Changed hemp crop model to be appropriately lower on farmland
- Added compatibility tag for Farmer's Delight to prevent hemp from being OP on its rich soil
- Fixed axles transferring mechanical power to their sides
- Reworked internals to make the calculation of what counts as fire below a cauldron/crucible/kiln more moddable
- Fixed gearboxes breaking in thunderstorms even when stopped with redstone power
- Fixed saws breaking on short grass. Let me know if there are more things like this that I'm missing
Dependencies
Files
better_with_time-1.8.jar(2.15 MiB) Primary Download