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Big Globe 4.6.0

Changelog

Changes for normal players:

  • Ported to MC 1.21.3.
  • Fixed compatibility with LambDynamicLights in MC 1.21.1.
  • Gold, redstone, and lapis ore are now more common.
  • Mega dungeons are now less common.
  • The bogged mob now spawns in swamps.
  • Structures should no longer collide with each other.
  • Balls of string work goodly now and are less glitchy than before.
  • By popular demand, added jappafied variants of a couple textures that stood out when not using programmer art.
  • Fixed some holes in terrain with Distant Horizons and Voxy when using hyperspeed generation (you may need to reset your database though).
  • Fixed crash when creating a world on some systems.
  • Fixed a couple issues related to exiting hyperspace through unconventional means.
  • Fixed voxy integration in MC 1.20.4 and 1.20.6.
  • Removed the config option to grow saplings into big globe trees OUTSIDE of Big Globe worlds, because turns out it hasn't worked in a long time anyway and I never noticed.
  • Added russian translation provided by "mpustovoi". I have no idea how accurate these translations are.

Changes for data pack makers:

  • All tags everywhere must be prefixed with # now, including in scripts.
  • Added new "scripted" random source type.
  • Data packs that rely on some of the unused ore chance templates now work correctly.

Files

Big Globe-4.6.0-MC1.20.4.jar(5.87 MiB) Primary Download

Project members

Builderb0y

Owner

Details

Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 3 days ago