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Changelog
For regular players:
- Added a new island world preset.
- This preset is experimental. Please report any bugs you find with it!
- Known issues:
- Worldgen is slower in this world type compared to the normal Big Globe world type.
- Fixed nether fungi not growing into Big Globe trees when bonemealed.
- Some structures which spawn on top of lakes will now have hills below them instead of floating in mid-air.
- Some structures are now more likely to spawn in hilly areas.
- Fixed recipes involving balls of string.
- Reduced sounds from rivers again.
- Strongholds now generate below caves instead of inside caves.
- Fixed bug causing a bunch of images to be created in .minecraft/bigglobe_dependency_graphs when the config option which controls this is disabled.
- Fixed end crystals spawned during worldgen showing the base plate.
For data pack makers:
- Scripts can now be declared in files in addition to being embedded in json.
- Scripts can now include code from multiple files.
- Chunk generators can now load world traits from files provided by multiple data packs.
Dependencies
Files
Big Globe-4.4.0-MC1.20.2.jar(5.79 MiB) Primary Download
Details
Licensed CC-BY-NC-4.0
Published 2 years ago
Updated 4 days ago