BlockBlock

BlockBlock

Mod

Block blocks, item usage, entity interaction and more!

Client and server ManagementUtility

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  • Fixed an issue where items locked via tags in the CRAFTING_RECIPE category would not display the appropriate tooltip
  • The /bb unlock and /bb lock commands now support the usage of the wildcard *. Where before you could only use the wildcard in the config files, you can now modify these values at runtime. I.e. /bb lock item_usage @s minecraft:iron_* will prevent any iron item from being used, such as tools and armor.
  • Added a new command: /bb get [lock category] [target] [OPTIONAL search query]. If no search query is given, it will list all items in the given category for the target(s). In case of a search query, it will list only items that contain that query. I.e. /bb get breaking @s iron will get a list of all locked items in the breaking category that contain iron in the name.
  • Re-added notifications for when the player attempts a locked action
  • Moved locked action notifications to language files
  • Removed redundant config options

This is a complete rewrite of the backend. BlockBlock now uses our own BlunthornAPI to run! This makes it a lot easier for us, but also others to create addon mods or even integrations with your own mod.

Changes

  • Added wildcard support in addition to tags
  • Removed the varying block breaking speed (was causing major issues)

For those using the ALPHA branch for the structure locking feature, we've decided to turn that into its own mod, which can be found here: StructureBlock.

  • Fixed an issue where tool tags would not work.

This is a fix backported from the alpha branch to the stable branch.

  • Fixed an issue where tags would not work for crafting recipes
  • Fixed an issue when rejoining the world after wiping all restrictions would revert back to default
  • Added reset command (check wiki for explanation)

  • Fixed tags not working at all
  • Fixed issue where TNT would still ignite if lit by player using a locked flint & steel
  • Fixed issue where inventory would not update if placement was locked (only clients without the mod were affected)
  • Fixed issue where the message for a locked block in breaking would not display correctly when playing on a server
  • Fixed Jade Integration issue where dropped blocks would not give tooltips

New features!

  • Added new locking category: Block placement
  • Added config option for bypassing restrictions when in creative mode
  • Added config option for making locked blocks in the breaking category unbreakable by mining with hand/tool
  • Added slowed block mining when attempting to break locked blocks (configurable).
  • Fixed an issue where client/server configs were not synced
  • Fixed an issue where using TNT would still give drops of locked blocks in the breaking category.

I think this is the first version I can mark as Release, seeing that the core features are now in place. Last items on the list would be working on integration with more mods.

  • Added Jade integration

Changelog 1.0.2

1.0.2 was not posted, as it would otherwise be posted on the same day as 1.0.3.

  • Added tooltips
    These should also work with JEI (and other mods that utilise the vanilla tooltips)
  • Fixed critical issue where playerdata would not persist upon death or rejoining a world (1.0.0 removed because of this)
  • Fixed Totem of Undying not working
  • Fixed Brush not working

Project members

Blunthorn

Blunthorn

Organization

Details

Licensed MIT
Published 7 months ago
Updated 18 hours ago