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Bloxy's Structures 1.17.0

Changelog

  • Increased amount of flying structures, including more variety in Flying Islands, Flying Houses, and Floating Sentinels
  • Increased build height to acommodate the increase in flying structures to 512
  • Right-click actions for Bloxy's Scythe and Darkness Arm have now been rebined to a keybind, default key is "R"
  • You can now call back Bloxy's Scythe while it's flying by pressing the previously mentioned keybind, the default is "R"
  • Bloxy's Scythe attack damage reduced to 7
  • Darkness Arm has been renamed to Arm of Shadows
  • Improved and Buffed Arm of Shadows' shockwave attack, dealing damage and pushing entties outwards based on distance
  • Cooldown between item ability uses for Bloxy's Scythe and Arm of Shadows
  • Added new Illager Structures
  • Added new Cowlin Structures
  • Added new ambient Stone Monoliths
  • Added Battletower structure with 40+ different possible rooms
  • Added the Treemoo, a new cow variant like the Mooshroom cow but has Sapplings instead of Mooshrooms, can be sheared. Can also right-click with bone-meal to regenerate their sappling or wait for them to grow back
  • Fossils can now generate
  • Added Giant Frogs, Giant Goats, Giant Rabbits, Giant Chickens
  • Giant Pigs, Giant Sniffers and Giant Cows are now their vanilla mob counterpart but scaled with the help of Attributes
  • Optimized Underground structures to use Trial Spawners, resulting in less entities for better performance.
  • Replaced Adventure Realm Trial Chamber with Vanilla Trial Chamber
  • Nerfed Inferno Shield fire duration from 5s to 3s
  • Inferno Hydra wings now have animations.
  • Ported mod over to NeoForge 1.21.1

Files

bloxysstructures-1.17.0-neoforge-1.21.1.jar(6.15 MiB) Primary Download

Project members

Bloxy

Owner

Details

Licensed MIT
Published 2 years ago
Updated a day ago