Changelog
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Players can no longer use Bonfires when monsters are nearby, radius is configurable
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When respawning if the Estus Flask is still in the inventory (with keepInventory true for example) the Estus Flask will be refilled.
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Config option added to enable repairing armour and tools when using a Bonfire
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Bonfire screenshots no longer need to wait to take them and as such the config option has been removed
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Travelling to a Bonfire will set your respawn point to that Bonfire.
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Reinforce menu now shows what is being upgraded, the scroll bar resizes to fit the content and displays reinforceable items in your off hand slot.
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The screenshot button is now usable without deleting the screenshot first so you can easily retake screenshots.
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Screenshot display is now zoomed out and displays properly at any GUI scale.
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Bonfires are now sorted by most recently created first and the current Bonfire will always be the first one displayed.
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Opening the travel menu will now auto select the current Bonfire
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Dimension tabs are now sorted Overworld -> Nether -> End -> Others and changing tab will auto select the first Bonfire if one is present.
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Right clicking in the reinforce and travel menu will now return you to the base Bonfire menu
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You can press enter instead of clicking the create button when creating a Bonfire to create it.
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Using pick block in creative on a bonfire will give you an unlit bonfire instead of a Pile of Bone and Ash, holding shift will copy the name and publicity of the Bonfire too
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Bonfires that have somehow lingered in the GUI when the Bonfire itself has been destroyed should now get removed.
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A crash that can happen sometimes related to the tooltip for reinforced items should now be fixed.