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NeoForge v1.12.0+1.20.4

Changelog

Content

  • Reworked the Ranch structure.
    • Overhaul the structure to make it appear more ranch-like.
    • Added more ranches that you can find in your world, outside of the flower forest.
    • There is only one chest for general loot, that way players who don't care about Mooblooms can still benefit from the structure.

Honestly, the ranches were one of the weakest parts of the mod, because most people just didn't understand the point of them being a structure that teaches the player to breed moobloom types. I also did not like that they'd give biome specifics outside of the biome, and to mention the above, people sorta saw it moreso as free loot, rather than to maybe try something out with them. The ranches now forgo the breeding loot table, and the more functional look, to give it more of a distinctly ranch-y appearance, and they spawn in multiple biomes because the player might think "hey, I found something similar in the Flower Forest, let's try bringing Mooblooms here."

Internal

  • Renamed bovinesandbuttercups:chests/ranch_general loot table to bovinesandbuttercups:chests/ranch.
  • Removed bovinesandbuttercups:chests/ranch_breeding and sub loot tables.
  • Split bovinesandbuttercups:ranch structure into a few structures, found in the bovinesandbuttercups/ranch subfolder
  • Split the bovinesandbuttercups:has_structure/ranch biome tag into a few tags for each structure.
  • Added new #bovinesandbuttercups:ranch structure tag.

Bugfixes

  • [FABRIC] Fixed a crash when attempting to add mooblooms to flower forests.

Files

Bovines-And-Buttercups-NeoForge-1.12.0+1.20.4.jar(633.25 KiB) Primary Download

Project members

Greenhouse

Greenhouse

Organization

Omniv

Artist

SpiderKolo

Artist

Pug

Owner

Details

Licensed MIT
Published 2 years ago
Updated 22 days ago