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Change Log
Additions:
- Entrypoint "spawneggs" use this to add more spawn eggs to the game
- Config system
- Spawn eggs now handles item ID allocation
- Config option to regenerate all id values
- Config options to manually assign individual id values
- Spawn eggs now handles string translation names
- Added new override key parameter to manually specify a translation key
Changes:
- Updated to 7.1
- Spawn eggs should now be created through the static methods in class SpawnEggsMod
- Spawn egg names load in this priority
Override key -> Guidebook mob info -> EntityDispatcher id