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Fixes bugs, backports some stuff that doesn't add new content, and optionally does some other stuff. Everything can be toggled in the configs.
Features
Vanilla/Forge Bug Fixes
- Fixed mergeItemStack behavior in vanilla, dupes and more in CoFHCore.
- Fixed enchantment visual effects messing up the render state.
- Fixed particle depth sorting. Does not yet fix translucent particles ignoring other translucents.
- Fixed leads breaking immediately after being placed on some modded fences.
- Lava will only hiss when mixing with water.
- Corrected mineshafts air bubles being created above their dirt rooms.
- Leaves will not give drops in addition to itself when sheared.
- Tall Grass will not give drops in addition to itself when sheared.
- Shears will take damage when used to mine any block.
- Made leaf decay check far enough away to prevent large jungle trees from decaying.
- Prevented sign update packets for unloaded chunks from sending chat messages.
- Stone Monster Eggs blocks will only spawn one Silverfish when broken.
- Made structure component downfilling replace plants and blocks flagged as replaceable.
- Clear most plants on top of Village paths.
- Fixed Zombie village sieges.
- Fixed desert village well material.
- Fixed improperly terminated client connections sometimes causing a severe resource leak.
- Prevented non-layered snow blocks from melting when lighting errors occur.
- Fixed the anvil sound type step sound.
- Fixed several vanilla block sounds.
Vanilla/Forge Optimizations
- Made layered snow face culling more effective.
- Optimized full item stack nearby stack checking.
- Stopped the Redstone Torch burnout map from leaking memory.
- Optimized isPotionActive checks and the setAir data watcher on most entities.
- Optimized get block by ID calls for air blocks.
- Optimized single player world loading by skipping initial chunk load.
- Optimized several functions used by setting buttons. (off by default)
- Optimized the function that reads options.txt. (off by default)
Random block tick removal:
- Pumpkins
- Jack O' Lanterns
- Non-layered snow
- Torches
Used a faster random implementation in:
- Effect rendering
- Entities
- Items
- The internal server
- Item rendering
- World rendering
- The world (off by default, alters world gen)
- Hoppers
- Chests
Prevent storage blocks from splitting held stacks when broken:
- Chests (off by default)
- Hoppers (off by default)
Vanilla/Forge Tweaks
- Made Enchantment Tables emit particles for any block with enchantment power.
- Trapdoors no longer require attachment blocks. (propagates to many modded trapdoors)
- Place pressure plates on almost any wall or fence. (propagates to many modded walls and fences)
- Place torches on almost any fence. (propagates to many modded fences)
- Place torches on almost any wall. (propagates to many modded walls)
- Prevent "An attempt was made to register extended properties using an existing key" log spam.
Flat and scaling damage tuning options for:
- Drowning
- Poison
- Starvation
- Suffocation
- Wither
Tweaks that are off by default:
- Farmland trampling immunity
- Farmland water from below checks
- Farmland unique wet and dry side textures
- Un-restricted End Portal placement
- Clear potion particles for client player entities
- Lightning strike volume/range control
- Open to LAN port override (default is 25565)
- Broadcast Settings button can be disabled or removed
- Open to LAN button can be disabled or removed
- Super Secret Settings button can be disabled or removed
Vanilla Backports
- Cobwebs can be collected with Shears without Silk Touch.
- Dead Bushes drop 0-2 Sticks.
- Minecarts with TNT explode when hit by fire arrows.
- Ender Pearls can be thrown in creative mode.
- Fire Charges have a use sound.
- Pumpkins and Jack O' Lanterns can be placed without a solid block below them.
Mod Bug Fixes
- Thaumcraft candles no longer crash the game if given invalid metadata.
- Witchery Garlic Garlands use correct bounds on all rotations.
- Witchery Leaves respect Optifine video settings.
- Witchery Leaves don't drop saplings when sheared.
- Extra Utilities Trading Post now has a bottom texture.
- Extra Utilities Trading Post will now filter out nitwits from Village Names.
- Gany's Surface trapdoors use the correct back texture when open.
- Aether II reuses a player renderer object across frames, fixing a possible memory leak.
- MrCrayfish's Furniture Mod blocks no longer cause reoccurring NPEs that can ruin saves. (impacted saves can be loaded again)
Ore dictionary registration for:
- Thaumcraft Greatwood and Silverwood leaves
- Thaumcraft Thaumium Blocks
- Thaumcraft Greatwood and Silverwood stairs
- Witchery wooden slabs
Correct block sound types for:
- plants from Pam's Temperate Plants
- assorted blocks from Extra Utilities
- assorted blocks from Torch Levers
- assorted blocks from Witchery
Mod Tweaks
- Recipes for Thaumcraft Ancient Stone slabs and stairs.
- Recipes to turn Thaumcraft slabs back into blocks.
- Pastebin proxying for LLibrary to bypass regional blocks that cause crashes. (off by default)
- Disable MrCrayfish's Furniture Mod achievements. (off by default)
Flat and scaling damage tuning options for:
- Extra Utilities Deep Dark
Requirements
Modpacks
You don't even need to ask, go ahead.
Special Thanks
- RoadHog360 and Makamys for contributing some fixes.
- AstroTibs for creating the icon.
- Several others for reporting vanilla and mod bugs.