Changelog
- Revised the logic for spawning Miner Villagers in Mineshafts.
- Resolved an issue that caused the spawning of a baby villager (unrelated to the original entity) when attempting to spawn the Miner Villager entity on top of another Miner Villager via spawn egg.
- Altered the step sound for the entity. Enhanced the Miner Villager's AI, including improvements to panic mode and random walking.
- Now, the villager will follow the player if they are holding Molten_food_waste or Burned_food_powder. If the entity becomes stuck and the player holds one of the tempting items, the entity will place 1 TNT block in front of itself, directed towards the player, in order to clear the way.
- Introduced the possibility of fire occurring near lit furnace blocks when a wooden material block is nearby.