Burnt

Burnt

Mod

A Vanilla fire enhancing mod, if you light it, it will burn. Build your world and burn it down!

Client DecorationEquipmentGame Mechanics MobsWorld Generation

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Burnt 1.8.0

by pxlbnk on Sep 13, 2024
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Burnt has been completely rewritten and textured from the ground up.

Burnt 1.8 will NOT work with previous Burnt worlds, however, it is still compatible with Burnt Basic. Sorry, but this had to be done.

Fire looks more spectacular with new particles for fire and smoke. Biomes are gone in favour of burnt clearing structures. Config file - play with many settings!

New Burnt Variants:

  • Paths
  • Moss
  • Moss Carpet
  • Stripped Logs/Wood
  • Mangrove Roots
  • Vines
  • Cactus
  • Azalea
  • Vanilla Doors
  • Vanilla Trapdoors
  • Bamboo
  • Bamboo blocks
  • Campfire
  • Sugar Cane
  • Grass
  • Cave Vines
  • Pumpkins
  • Jack O Lanterns
  • Melons
  • Wool
  • Carpet
  • Warped Stem (soul)
  • Crimson Stem (soul)
  • Wart (soul)

Added Blocks:

  • Ember Wood Type
  • Fragile Magma
  • Black Ice - can only be broken with a flame arrow

New items:

  • Soot
  • Blaze Barrel
  • Baked Apples
  • 2x Records
  • Rain Stick

New features:

Smoldering blocks can be placed in creative without starting the burn

Bow’s enchanted with FLAME will start fires

Blaze enchantment - gives you flame/blaze barrel arrows

Soul Flame enchantment - light soul fires (logs/leaves/wart/stem only)

Use the extinguisher on lava to make bridges of Fragile Magma - will turn back into lava after some time

All new structures to find, loot, and explore

Config file:

(For ‘fire speed’, ‘fire spread’, and ‘grass recovery’ - use numbers 0-10)

{ "burnt_on": true, "biome_specific": false, "vanilla_catch": true, "crafted_blocks_burn": true, "wool_burns": true, "rain_extinguish": true, "collapse_on": true, "burn_damage": true, "flame_particles": true, "smoke_particles": true, "ash_particles": true, "soot_on": true, "particle_distance": 32, "fire_speed": 5, "fire_spread": 5, "player_distance": 100, "grass_recovery": 3, "fire_devil": true, "wisp": true }

Burnt 1.7.3

by pxlbnk on Jul 11, 2024
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Vanilla fire catches again

Burnt 1.7.2

by pxlbnk on Jul 6, 2024
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Bug Fixes

  • Wisp behaving better
  • Fixed burnt grass turning into dirt when it shouldn't
  • Fixed smoldering blocks appearing after broken
  • Fixed fire barrels no igniting in fire
  • Many more fixes

Added

  • Flames and smoke to burning leaves
  • Nicer looking grass fires

BURNT+ 1.7.1

by pxlbnk on Jun 14, 2024
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1.7.1 ...

** Fixed a critical bug cause multiple Wisps to spawn at once! **

  • Fixed OnFireTick not applying
  • added gamerule onBurntTick

1.7.0 ...

Updates:

  • Fire Extinguisher now has durability - 1000 ticks of spray
  • Flint Bow now has durability - 64 arrows before it breaks
  • Flint bow with ‘Flame’ enchantment fires arrows that explode on impact (similar but weaker than the fire barrel)
  • Flint bow now works as Vanilla bow, with arrow speed and damage depending on how long you hold left click
  • Snowballs now extinguish any block on fire
  • Vanilla Bow enchanted with ‘Flame’ can now start the burn
  • More realistic fire spread - starts slow/easier to contain
  • Biome specific fire spreading speen and grass fire coverage
  • Fire spread is biome specific - faster and more likely to spread in hot/dry places
  • Blasts with enchanted Flint Bow, or fire barrels cause random collapse events
  • Random collapse events added to the burn - particularly satisfying in big build arsonry
  • ‘DoFireTick’ game rule turns the burn off and on

Fixes:

  • Smoldering Hay Bales and Bookshelves now extinguish
  • Burnt grass recovery time takes much longer, and removed moss from regrowth
  • Fixed Geothermal Plateau biome appearing in the nether
  • Blocks under water now can’t catch fire
  • Less particle effects when extinguishing mobs
  • Supplementaries - ash spawns from breaking burning/burnt wood
  • Fixed game freezing on 100% load when reopening a world in the same session
  • Totally rewritten the flint bow - less buggy, no longer a hack job!
  • Biome generation tweaks
  • Bug fixes galore!
  • FIXED - Fire too loud *

Geothermal Update!

NEW

Geothermal biome
Sulphur block and item
Shale block
Hot Spring Water
Liquid Magma
Geysers - craftable in-game
Volcanos - craftable in-game

Added

Vanilla fire now triggers the burn - if player is close
Burnt dirt can be farmed
Burnt Farmland can randomly apply bonemeal to crops
Burnt land now replenishes if grass is adjacent
Rain causes burnt ground to regenerate
Brighter fire

Fixes

Fixed flint bow recipe not working
Removed rogue dust particle effect when underground
Fixed some floating structures
Various bug fixes

BURNT 1.6.2

by pxlbnk on Apr 13, 2024
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  • Bug fixes galore
  • Supplementaries support - Burning logs and planks drop ash
  • Fire arrows ignite creepers
  • Less Fire Devils Spawning
  • Less Wisps Spawning
  • Fixed graves always pointing north
  • New Epic item hidden

Project members

pxlbnk

Member

Details

Licensed ARR
Published 7 months ago
Updated 7 days ago