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更新内容:
删除屏蔽容器并发限制,因为导致Bug的是玩家实体的问题
在同步方块时加锁,使得刷地毯机等红石机械能短时间运行(长时间会损坏机械)
完整的中文JavaDoc
Updates:
remove the shielded container concurrency limit, as it was the player entity that was causing the bug
add locks when synchronizing blocks to allow redstone mechanics such as carpet brushes to run for short periods of time (long periods can damage mechanics)
complete Chinese JavaDoc
更新内容
移植MCMTCE的对于Tech与AE2的兼容代码并进行优化。
完全支持单人游戏
修复部分方块实体无法Tick的问题(屏蔽容器方块实体的Tick)。
动态配置文件支持,可以随时修改配置文件以禁用并行化功能。
Tech修复代码将无界阻塞队列换为大小为2000的有界阻塞队列
一些小bug修复
Updates
ported MCMTCE's for Tech and AE2 compatibility code and optimized.
Full support for single player
Fix the problem that some cube entities cannot be ticked (blocking container block entities from ticking).
dynamic profile support, can modify profile to disable parallelization at any time
Tech fix code to replace the unbounded blocking queue with a bounded blocking queue of size 2000
some minor bug fixes
更新内容
更换了DecoderHandlerMixin的实现方式,理论上不会再与Polymer冲突
增加KoroWorld-Lib前置的强制检查
更新内容
重新设计了运行逻辑,理论上这能增强其兼容性
Redesigned operational logic, which in theory enhances its compatibility