90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!
Forge Neoforge No elements found. Consider changing the search query. List is empty.
Beta Alpha No elements found. Consider changing the search query. List is empty. Clear filters
0.1.6
Features
Added STONE_VARIANTS_WITHOUT_SLABS to ModBlockHelper
Added Slabs to Stripped Wood variants
Refactored Variant Lists for easier management of BlockManager variants
Added fixBlockTex for Chalk Pillar and Purpur Pillar (Pillars have "top" texture on top and bottom)
Added fixBlockTex for Create Variants
Bugfixes
Removed non BlockManager item model data generation (this was causing item models to appear invisible in inventory)
Adjusted texture alignment for Pillar models (textures were misaligned)
Downgraded Forge Version <- 47.1.3 to allow NeoForge 1.20.1 support
Added LootTable Provider Mixin
Made changes to BlockManager to allow for Mod Compatibility blocks
Bugfix: fixed ArchBlock class and models so textures display properly
Bugfix: fixed Tall Doors sounds not playing
Bugfix: fixed Talls Doors occlusion issues when in open state
Added Diagonal Beam Blocks
Added Buttons, Signs, Hanging Signs, Doors, Tall Doors, and Trapdoors to BlockManager
Added Block and Item Tag Data Generation
Refactored Slabs and Vertical Slabs to Layers and Vertical Layers (this just makes sense to avoid complications with vanilla slabs)
Added CornerSlabLayers and VerticalCornerSlabLayers to add layers functionality to Corner Slab variants
Added EighthLayer blocks to add layers functionality to Eighth Blocks
Bugfix: fixed QuarterLayerBlock and VerticalQuarterLayerBlock textures
Removed Pressure Plate Variant from Planks variants as it exists in Vanilla Minecraft
Added Mud Brick to BlockProps
Fixed block naming and textures to account for Stripped Bamboo Block Variants
Removed and consolidated redundant Enums and ModBlockStateProperties
Added BlockProps from CaliberMod/NaturesCanvas
Added Readme.md
Added check for if CaliberMod is installed
BlockManager now registers Caliber Variants only if CaliberMod is installed
Added blockstate and model data gen for Hanging Signs