0.2.4
Features
- Added mod compatibility variants for Create
- Added vanilla style slabs for all variants that don't have them
- Added BOP Smooth (Black, Orange, White) Sandstone variants
- Added Chiseled Polished Blackstone variants
- Added Cracked Polished Blackstone variants
- Added Chiseled Deeplate variants
- Added Cracked Deepslate Brick variants
- Added Cracked Deepslate Tile variants
- Added Chiseled Stone Brick variants
- Added Cracked Stone Brick variants
- Added Chiseled Sandstone variants
- Added Chiseled Red Sandstone variants
- Added Purpur Pillar Variants
- Added Regions Unexplored Chalk Pillar variants
- Renamed Purpur variants to Purpur Block (this is to allow the Purpur Pillar variants to be added)
- Renamed Regions Unexplored Chalk variants to Chalk Block (this is to allow the Chalk Pillar variants to be added)
- Added JEI mod compatibility for woodcutting recipes
Bugfixes
- Removed duplicate item models for mod compat variants (this was causing some items to appear invisible in the inventory)
- Downgraded Minimum Forge Version <- 47.1.3 to allow NeoForge 1.20.1 support
- Added missing recipes for Diagonal Beams
- Added Mossy Cobblestone variants
- Added Mossy Stone Brick variants
- Added Smooth Stone variants
- Added mod compatibility variants for Biomes O' Plenty
- Added mod compatibility variants for Regions Unexplored
- Added missing translations for en_us
- Added filters for Blockpicker showing vanilla block families (linked to Buildify Config)
- Bugfix: fixed Tall Door Texture Colors
- Bugfix: fixed Polished Granite BlockPicker displaying Granite stairs and walls, (now displays Polished Granite variants)
- Bugfix: fixed ArchBlock textures not displaying correctly in all situations (there may still be some glitches in rare case)
- Added Diagonal Beam variants for all Stripped Wood
- Slab variants are now just called Layers (Sorry if this breaks any builds, but it just makes sense to avoid confusion with vanilla slabs)
- Vertical Slab variants are now just called Vertical Layers
- Corner Slab and Vertical Corner Slab variants have new layers functionality (again this may break some builds, but it makes sense to have them function like the other layered blocks)
- Eighth variants have new layers functionality (again this may break some builds, but it makes sense to have them function like the other layered blocks)
- Added check for if dataGen is running
- Added Acacia, Bamboo, Birch, Dark_Oak, Jungle, Mangrove, Oak, Spruce, Crimson and Warped Roof Blocks
- Added Bamboo, Cherry and Mangrove Tall Doors
- Refactored all Tall Doors to better match naming conventions woodname_tall_door. Sorry for any inconvenience this may cause.
- Removed deprecated BlockRenderLayers and replaced with RenderLayer setting in models
- Removed unused Global Loot Modifiers (moved to Natures Canvas)
- Removed unused Biome Modifier (all world gen is now in Natures Canvas)
- Removed unused Tags
- Removed dulicate wooden Pressure Plate variants
- Added Tags data gen to ensure all Minecraft, Forge and Custom tags are accounted for
This is a game breaking update. DO NOT UPDATE FROM 1.18.2 with an important world!!!. Many blocks were moved to Natures Canvas which is still in development. Going forward CaliberMod will only contain Vanilla block types. Natures Canvas will contain all of the custom block types.
- Added Forge 1.20.1 support
- Removed Sorting Buttons (are included in Buildify now)
- Removed World Gen (is included in Natures Canvas now)
- Updated translations en_us
- Added Bamboo, Bamboo Mosaic, Stripped Bamboo, Cherry, Stripped Cherry, Mangrove, Stripped Mangrove and Mud Bricks Variants
- Updated Dependencies CaliberLib -> 0.1.2. Buildify -> 0.2.3.
- Bugfix: fixed layered slab block collision shape
- Bugfix: fixed black/transparent textures on Tall Doors
- Bugfix: fixed red_sand_layer texture showing as sand
- Bugfix: fixed slab_layer removing block from inventory on placement of double_slab in Slab Mode
- Updated translations en_us
- Bugfix: fixed layered slab block collision shape
- Bugfix: fixed black/transparent textures on Tall Doors
- Bugfix: fixed red_sand_layer texture showing as sand
- Bugfix: fixed slab_layer removing block from inventory on placement of double_slab in Slab Mode
- Updated Buildify Dependency Version to 0.1.3+
- Adjusted placement of Sorting Buttons when using Chest
- Added config option to disable inventory sorting buttons
- Bugfix: fixed issue that was preventing startup of dedicated servers
- Bugfix: fixed villagers not able to use Tall Doors
- REQUIRES UPDATE TO BUILDIFY 0.1.2
- Added a total of 14 new blocks!
- Current Mod Block Count is at 5,820
- Added Inventory Sorting Feature
- Renamed Nethrite Block Variants to Netherite_VARIANT
- Added Tall Doors for Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Crimson, Warped and their Stained counterparts
- Adjusted texture placement on Arch Block trim
- Adjusted Arch GUI display to include trim
- Bugfix: fixed Stained Doors dropping two doors when broken
- Bugfix: fixed resin not dropping from spruce leaves
- Bugfix: fixed all wooden variants not breaking quickly with axe
- Bugfix: fixed some stone type variants not breaking quickly with pickaxe
- Bugfix: removed wooden wall shaped recipes to avoid conflicts with vanilla recipes (wooden walls can still be crafted in the woodcutter)
- Bugfix: fixed hitbox appearing in wrong place for Quarter Blocks with a single layer facing
- Bugfix: adjusted hitboxes for Layered Blocks to Reduce Ambient Occlusion issues
- Added a total of 29 new blocks!
- Current Mod Block Count is at 5,806
- Added Mossy Thatch Variants
- Bugfix: fixed trim not appearing on the correct side of block on Large Arch Blocks
- Bugfix: fixed Large Arch Block GUI rotation
- Bugfix: fixed texture glitches on Half Arch Blocks
- Bugfix: fixed texture glitches on Large Half Arch Blocks
- Bugfix: fixed texture glitch on east face of 67 degree roof blocks
- Bugfix: fixed lighting/shading on 67 degree roof blocks
- Bugfix: fixed Sandstone, Red Sandstone, Smooth Sandstone and Quartz Block Pickers showing Black Marble Variants
- BETA RELEASE
- While this is a beta release, it is still very much a work in progress. The mod is stable with no known bugs at this point. There are still many blocks to add and some bugs may still exist (please report them on the issue tracker).
- Added finishing touches on the recipe generation system (this will ensure that no recipes are missed in future updates as nearly 100% of it is generated rather than manually coded).
- Added a total of 1,509 new blocks!
- Current Mod Block Count is at 5,777 !!!!!! (this is a huge update) (All Vanilla Variants for 1.18 that will be added have now been added)
- Added all Brick variants
- Added all Calcite variants
- Added all Concrete variants
- Added all Dripstone variants
- Added all End Stone variants
- Added all End Stone Brick variants
- Added all Netherite variants
- Added all Nether Brick variants
- Added all Red Nether Brick variants
- Added all Obsidian variants
- Added all Prismarine variants
- Added all Prismarine Brick variants
- Added all Dark Prismarine variants
- Added all Purpur variants
- Added all Quartz Brick variants
- Added all Terracotta variants
- Added all Tuff variants
- Added all Wool variants
- Added all Terracotta Roof variants
- Added all Stained Tudor Variants
- Removed Tudor Plaster Colors (brown, ochre, tan) that just didn't look great.
- Added layered shapes to Tudor Blocks.
- Re-worked Recipe Generation to be more efficient and easier to maintain (this will allow for faster updates in the future, if you find missing recipes please let me know)
- Changed naming conventions for Tudor Blocks to match the rest of Caliber-Mod (This will break any existing Tudor Blocks in the world, sorry)
- Double-checked all English Translations (They are all included, if you would like to contribute other languages please join the discord server)
- Major Bugfix: fixed all block textures (blocks that had different top, bottom, sides were not generating correctly)
- BETA RELEASE IS COMING SOON!
- Added a total of 645 new blocks!
- Current Mod Block Count is at 4,268
- Added Wood Stain for staining wood blocks
- Added Sap as an ingredient for staining wood blocks
- Added all variants of Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Crimson and Warped Boards
- Added all variants of Mossy Acacia, Birch, Dark Oak, Jungle, Oak, Spruce, Crimson and Warped Planks, Boards and Shingles
- Added Crimson and Warped Shingle Roof Variants
- Added Crimson and Warped Plank Variants
- Reworked Shingle variants and made them part of the Boards family (going forward planks will have vertical textures and boards will have horizontal textures)
- Added Mossy variants of all Boards, Planks and Shingles
- Added more tags for mod compatibility
- Added all missing recipes? (Let me know if you find any missing ones)
- Lots of code cleanup
- Updated Stained Plank textures
- Updated Naming Conventions for Stained Planks and Stained Stripped Wood and Shingle base blocks (this might break existing use of these blocks in the world, sorry)
- Bugfix: fixed crash when placing modded Stair Blocks
- Bugfix: fixed crash when Pillar Blocks reach 5 layers and were clicked again
- Bugfix: fixed crash when placing another Vertical Quarter Tudor Block on top of an existing one
- Bugfix: fixed hitbox not matching blockstate for E and S facing Vertical Quarter Blocks
- Bugfix: fixed Tudor Block Vertical Quarter models appearing as Vertical Slabs
- Bugfix: fixed placement issue with N facing Lintel Blocks appearing Top on Bottom and Bottom on Top.
- Bugfix: fixed visual glitch with Arrowslit Blocks
- Bugfix: fixed occulsion/shadows on 67 degree roof blocks (this is experimental and may be reworked in the future)
- Bugfix: fixed grass_stems not dropping from grass
- Removed Buildify Features from Caliber-Mod to add greater mod compatibility for Block Picker feature, added as a dependency/library for Caliber-Mod
- Added a total of 42 new blocks!
- Current Mod Block Count is at 3,623
- Added Bronze Armor and Tools to the Creative Inventory Tabs
- Added Stripped Crimson and Stripped Warped Beams, Door Frames, Posts and Lintels and other variants
- Added Grass Stems that drop from breaking Grass (used to craft Thatch)
- Added Stained Wood Recipes
- Added Stained Planks Recipes
- Added Roofing Recipes
- Added a total of 214 new blocks!
- Current Mod Block Count is at 3,581
- Renamed Stained Woods to Stained Stripped Woods to account for Stained Planks and better fit naming conventions
- Added the new wood variants to the Planks & Beams tab
- Experimenting with Plank and Shingle Textures in this update, please provide feedback on github or the discord server.
- Added all variants of Stained Acacia Planks, Stained Birch Planks, Stained Dark Oak Planks, Stained Jungle Planks, Stained Oak Planks and Stained Spruce Planks
- Added all stained variants of all Shingle Roofs
- There is a known bug with shadows/occlusion on the 67 degree roof blocks, this will be fixed asap.
- Added all current Kiln recipes
- All missing recipes will be added asap
- Major Code Optimization (Removed over 10k lines of code and prevented another 30k+ by implementing a new system for registering blocks and generating data/assets. Sorry if this broke anything (please let me know if it did!) This should allow for faster updates and easier maintenance of the mod going forward)
- Added Bronze Armor and Tools
- Added a total of 134 new blocks!
- Current Mod Block Count is at 3,367
- Added more tags for mod compatibility
- Added Thatch
- Added Slate Tile
- Added 6 types of Wood Shingles
- Added all variants of 45 degree roofs
- Added all variants of 22 degree roofs
- Added all variants of 67 degree roofs
- Added all variants of roof peaks
- Bugfix: fixed major bug preventing startup of dedicated servers on last update 0.0.24
- Added a total of 261 new blocks!
- Current Mod Block Count is at 3,233
- Added Woodcutter (for cutting wood blocks into various new shapes)
- Added Kiln (for alloying metals)
- Added recipes for Woodcutter and Kiln
- Updated COPY BLOCK keybind to also include (CTRL + Middle Mouse Button), you can continue to use the old keybind if you wish.
- Added DoorFrameBlock and 3 new variant states
- Added DoorFrameLintelBlock and 4 new variant states
- Added BeamPostsBlock and 3 new variant states
- Added BeamLintelBlock and 4 new variant states
- Added HorizontalBeamBlock and 6 new variant states
- Added VerticalBeamBlock and 7 new variant states
- Added Stripped Acacia, Stripped Birch, Stripped Dark Oak, Stripped Jungle, Stripped Oak and Stripped Spruce beams, door frames, posts and lintels
- Added all variants of Stained Acacia, Stained Birch, Stained Dark Oak, Stained Jungle, Stained Oak, Stained Spruce
- Added all current Woodcutting recipes
- Added missing shaped recipes
- Added new tags and updated existing tags
- Updated stonecutter texture
- Updated Acacia, Birch, Jungle and Oak textures to better match the mod theme
- Bugfix: adjusted inventory logic for Slab Buildmode. When placing slab thickness blocks the correct inventory amounts will be consumed.
- Bugfix: fixed double eighth blocks not placing correctly
- Updated Block Picker GUI textures
- Updated Blackstone textures
- Added Bronze Block and Bronze Ingots
- Bugfix: fixed crash when placing blocks too close to the player in quick succession.
- Bugfix: fixed QuarterLayerBlock hitboxes and textures
- Bugfix: fixed Polished Blackstone Bricks and Polished Blackstone QuarterLayerBlock models (top models were placing on bottom)
- Added a total of 341 new blocks!
- Current Mod Block Count is at 2,972
- Added all variants of Andesite and Polished Andesite
- Added all variants of Basalt, Polished Basalt and Smooth Basalt
- Added all variants of Blackstone, Gilded Blackstone, Polished Blackstone, Polished Blackstone Bricks
- Added all variants of Diorite and Polished Diorite
- Added all variants of Quartz and Smooth Quartz
- Added all variants of Smooth Dark Limestone, Smooth Light Limestone, Smooth Limestone, Smooth Pink Limesotne & Smooth Tan Limestone