Cardinal Components API

Cardinal Components API

Mod

A data attachment API that is easy, modular, and extremely fast.

Server Library

2.86M downloads
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6.2.0

by Pyrofab on Oct 25, 2024
Download

Version 6.2.0:

Updated to 1.21.3

see full changelog here

6.1.2

by Pyrofab on Oct 25, 2024
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Version 6.1.2:

Fixes

  • Fixed clientside chunk Load/Unload triggering respectively onServerLoad and onServerUnload instead of onClientLoad/onClientUnload

see full changelog here

6.1.1

by Pyrofab on Jul 20, 2024
Download

Version 6.1.1:

Fixes

see full changelog here

6.1.0

by Pyrofab on Jun 5, 2024
Download

Version 6.1.0:

Updated to 1.21

see full changelog here

6.0.0

by Pyrofab on Jun 2, 2024
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Version 6.0.0:

Updated to 1.20.5/1.20.6

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level module is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules
  • Component registration now happens during mod init. This should fix some classloading-related issues, and make loading errors easier to diagnose.
  • The internal ASM generation systems have been partially rewritten (thanks lukebemish !)
  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Fixes

  • Missing components (usually caused by removed mods) will no longer trigger a wall of warnings
    • The number of warnings logged for each missing component type is configurable

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API
  • The deprecated util package in cardinal-components-block has been removed

see full changelog here

6.0.0-rc1

by Pyrofab on May 23, 2024
Download

Version 6.0.0:

Updated to 1.20.5/1.20.6

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Release Candidate 1

Fixes

  • Fixed respawn copy strategies not being correctly registered for player entities

Pre-Release 3

Fixes

  • Missing components (usually caused by removed mods) will no longer trigger a wall of warnings
    • The number of warnings logged for each missing component type is configurable

Pre-Release 2

Fixes

  • The library no longer requires Loom 1.7-alpha to be used in dev workspaces

Pre-Release 1

Changes

  • Component registration now happens during mod init. This should fix some classloading-related issues, and make loading errors easier to diagnose.
  • The internal ASM generation systems have been partially rewritten (thanks lukebemish !)

Beta 3

Fixes

  • Fixed the most basic binary incompatibilities with mods compiled for beta 1

Beta 2

Changes

  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Removals

  • The deprecated util package in cardinal-components-block has been removed

Beta 1

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

6.0.0-pre2

by Pyrofab on May 19, 2024
Download

Version 6.0.0:

Updated to 1.20.5/1.20.6

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Pre-Release 2

Fixes

  • The library no longer requires Loom 1.7-alpha to be used in dev workspaces

Pre-Release 1

Changes

  • Component registration now happens during mod init. This should fix some classloading-related issues, and make loading errors easier to diagnose.
  • The internal ASM generation systems have been partially rewritten (thanks lukebemish !)

Beta 3

Fixes

  • Fixed the most basic binary incompatibilities with mods compiled for beta 1

Beta 2

Changes

  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Removals

  • The deprecated util package in cardinal-components-block has been removed

Beta 1

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

6.0.0-pre1

by Pyrofab on May 18, 2024
Download

Version 6.0.0:

Updated to 1.20.5/1.20.6

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Pre-Release 1

Changes

  • Component registration now happens during mod init. This should fix some classloading-related issues, and make loading errors easier to diagnose.
  • The internal ASM generation systems have been partially rewritten (thanks lukebemish !)

Beta 3

Fixes

  • Fixed the most basic binary incompatibilities with mods compiled for beta 1

Beta 2

Changes

  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Removals

  • The deprecated util package in cardinal-components-block has been removed

Beta 1

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

6.0.0-beta.3

by Pyrofab on Apr 26, 2024
Download

Version 6.0.0:

Updated to 1.20.5

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Beta 3

Fixes

  • Fixed the most basic binary incompatibilities with mods compiled for beta 1

Beta 2

Changes

  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Removals

  • The deprecated util package in cardinal-components-block has been removed

Beta 1

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

6.0.0-beta.2

by Pyrofab on Apr 26, 2024
Download

Version 6.0.0:

Updated to 1.20.5

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Beta 2

Changes

  • All the serialization methods now take an additional registry lookup argument
  • Warning: due to the above change, level components may not be deserialized correctly if a mod calls LevelProperties.readProperties instead of LevelStorage.parseSaveProperties

Removals

  • The deprecated util package in cardinal-components-block has been removed

Beta 1

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

6.0.0-beta.1

by Pyrofab on Apr 19, 2024
Download

Version 6.0.0:

Updated to 1.20.5

This update introduces multiple breaking changes - a migration guide is available on the Ladysnake website.

Additions

  • Added C2SSelfMessagingComponent, a new experimental utility interface to simplify client-to-server messaging on player components
  • Added WorldComponentRegistry#registerFor methods, allowing for dimension-specific world components
  • Scoreboard and team components now support client ticking

Changes

  • Migrated all packages from dev.onyxstudios to org.ladysnake
  • Updated documentation and licenses to reflect package change
  • RespawnCopyStrategy now also applies on mob conversion
  • The cardinal-components-level is now deprecated, as it is redundant with the cardinal-components-scoreboard module
    • Mods are encouraged to move to scoreboard components, which serve the same purpose of global data storage and have an API more consistent with other modules

Removals

  • Removed item components. The cardinal-components-item module now contains an ItemComponentMigrationRegistry, which is used to help you migrate to vanilla components.
  • Removed PlayerCopyCallback - if you were using it, you can switch to ServerPlayerEvents.COPY_FROM from Fabric API

see full changelog here

5.4.0

by Pyrofab on Nov 29, 2023
Download

Version 5.4.0:

Updated to 1.20.3

see full changelog here

5.3.0

by Pyrofab on Sep 10, 2023
Download

Version 5.3.0:

Updated to 1.20.2

Additions

  • Added load- and unload-aware components as an experimental feature
    • This can be used to implement advanced initialization and cleanup 🧽

Changes

  • Deprecated the utils package in cardinal-components-block as it is now virtually unusable

see full changelog here

5.2.2

by Pyrofab on Aug 3, 2023
Download

Version 5.2.2:

Fixed chunk components being lost during deserialization (thanks to Stuff-Stuffs !)

see full changelog [here](https://github.com//Cardinal Components Api/blob/5.2.2/changelog.md "Changelog")

5.2.1

by Pyrofab on Jun 9, 2023
Download

Version 5.2.1:

Fixed compatibility with full 1.20 release

see full changelog here

5.2.0

by Pyrofab on May 26, 2023
Download

Version 5.2.0:

Updated to MC 1.20 (Thanks to IMS !)

see full changelog here

5.1.0

by Pyrofab on Dec 10, 2022
Download

Version 5.1.0:

Updated to MC 1.19.3

see full changelog here

5.0.2

by Pyrofab on Aug 27, 2022
Download

Version 5.0.2:

  • Fix world components not synchronizing on load

see full changelog here

5.0.1

by Pyrofab on Jul 3, 2022
Download

Version 5.0.1:

Fixes

  • Fixed components ticking only on subclasses of the block entities they were declared for (e.g. if a ticking component got attached to ChestBlockEntity, it would only tick on TrappedChestBlockEntity)

see full changelog here

5.0.0

by Pyrofab on Jul 2, 2022
Download

Version 5.0.0:

Updated to MC 1.19

Additions

  • Component providers now expose the ComponentAccess interface through Loom's interface injection
    • ComponentAccess adds getComponent as an alternative to ComponentKey#get, and syncComponent as an alternative to ComponentKey#sync
    • It is now recommended to use e.g. entity.getComponent(KEY) instead of KEY.get(entity), as this enforces type checking

see full changelog here


Project members

Ladysnake

Ladysnake

Organization

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Former Author

Pyrofab

Maintainer

Details

Licensed MIT
Published 3 years ago
Updated 2 months ago