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Added:

Fixed:

  • Added a server-side check when buying something to prevent negative balance

Added:

  • Up & Down arrows next to the amount box:
    • Clicking: Add or remove 1
    • Shift + Clicking: Add or remove a stack
    • Ctrl + Clicking: Set to max buyable or 1
  • /cd alias for /cobbledollars
  • /cm alias for /cobblemerchant

Changed:

  • Complete rework of the shop GUI
  • The config is now separated into different json files:
    • client.json - Client settings
    • common.json - Client & Server settings
    • bank.json - The Bank settings
    • default_shop.json - The Default Shop Settings
  • The Client config screen (it's now a button instead of a text box)
  • The amount of CobbleDollars can now exceed the limit of 2.14 billion with no theoretical limit.

Removed:

  • The dependency on Architectury API

Not yet implemented:

  • The interface to edit a shop

Added:

  • An in game config screen to edit the client config (works sometimes with modmenu on Fabric)
  • "removeItemInHandFrom" subcommand to "/cobblemerchant"
  • A tag that contains every entities that can be a Cobble Merchant (#cobbledollars:cobble_merchants)
  • All the ancient balls to the default shop & the Master Ball & the Ancient Origin Ball
  • 2 configs to enable/disable earning CobbleDollars from NPCs/Wild Pokémons
  • A config to apply a multiplier to the CobbleDollars income

Changed:

  • The common.json config format for the default merchant shop /!\ It will delete any customization made on the default shop config /!\
  • Some tweaks on the shop menu
  • "/cobblemerchant" can now target multiple entities

Fixed:

  • CobbleMerchants spawning in different biomes will now have the correct texture
  • A crash when returning to a Cobble Merchant shop menu after exiting a JEI screen (Known issue: the shop is empty, but re-opening it will fix this)

WIP:

  • A menu to edit Cobble Merchants accessible via "/cobblemerchant edit [Cobble Merchant]"

Added:

  • The ability to configure Cobble Merchants individually.
  • "/cobblemerchant" to configure Cobble Merchants
  • A "pay" subcommand to "/cobbledollars"
  • Earn CobbleDollars when defeating NPCs
  • CobbleMerchants can now sell items with NBT data

Changed:

  • Some tweaks on the shop menu
  • Doubled the amount of CobbleDollars earned

Fixed:

  • "/cobbledollars reload_config" can reload client config
  • Zombie Villagers with the CobbleMerchant Profession no longer have a glitched texture
  • The default client config is now "bottom right" as it should be

Added:

  • Configuration to add new/modify the different tabs of the shop
  • A command to reload the config without restarting the game/server (/cobbledollars reload_config)
  • Vanilla villagers can get the CobbleMerchant Profession with a Display Case block from Cobblemon

Changed:

  • New texture for the Cobble Merchant
  • Rework on the shop menu: added the possibility to have a lot of tabs

Added:

  • Configuration for the bank system: What item is sellable & at what price

Changed:

  • Complete rework on the bank menu
  • Rework on the config system
  • The CobbleMerchant can now open doors

Removed:

  • The ability to buy emeralds from the bank
  • The message in chat when earning CobbleDollars

Fixed:

  • The CobbleMerchant will not despawn anymore
  • Items will not disapear in the bank menu when closing it

Added:

  • Commands to open the shop & bank menus: "/cobbledollars open [bank|shop]"

Fixed:

  • The mod version in the mod menu wasn't the right one

Added:

  • Spawn Egg for the merchant
  • /cobbledollars command, you can give, set an amount, remove and query the amount of CobbleDollars. (query do not require permissions)

Changed:

  • Some tweaks to the merchant menu

Fixed:

  • The price of items should not overflow and go to the negatives
  • Items in the shop that stacked to less than 64 should now stack to their normal stack size when bought

Updated for Cobblemon 1.5.2

Added:

  • Configuration for the position of the money overlay
  • Configuration for the items the merchant is selling

Changed:

  • The default position of the money overlay is now bottom right (can be configured)

Tweaks on the menus (shop and bank)

Fixed:

  • renamed refmaps to avoid compatibility issues

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Project members

Harmex

Owner

Details

Licensed ARR
Published a year ago
Updated 4 days ago