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CobbleDollars 2.0.0+Beta-5

Changelog

Added:

  • An option to set a limited stock on custom merchant offers (currently only in the /cm edit [merchant uuid] UI).
  • A tag element in the default shop & bank config
  • A components element in the default shop & bank config, example:
{
  "defaultShop": [
    {
      "Apricorns": [
        {
          "tag": "#cobblemon:apricorns",
          "price": 2000,
          "components": {
            "minecraft:rarity": "epic",
            "minecraft:food": {
              "nutrition": 3,
              "saturation": 1.8
            }
          }
        }
      ]
    }
  ]
}

Changed:

  • Improved the config loading system:
    • Incorrect items in the config will now be skipped instead of preventing the entire config from loading and defaulting to a fallback version.
    • Incorrect items in the config won't be replaced by minecraft:air when loaded.
    • Added precise logs to see where the errors come from
  • Remade the networking system so that all the logic is calculated on the server.

Fixed:

  • A crash when the game was trying to save a merchant shop containing an empty item.
  • A crash when trying to connect to a server when receiving the packet clientbound/minecraft:set_entity_data
  • The logs when the bank config encountered an error was mentioning the shop config instead of the bank.
  • The shop when clicking on the shop button in the bank menu while it was accessed by shift + clicking on a Cobble Merchant, now contains the correct shop instead of the default config.

Files

CobbleDollars-fabric-2.0.0+Beta-5+1.21.1.jar(361.02 KiB) Primary Download

Project members

Harmex

Owner

Details

Licensed ARR
Published a year ago
Updated a month ago