Cobblemon Fight or Flight Reborn

Cobblemon Fight or Flight Reborn

Mod

New version of an addon for Cobblemon that makes pokemon run away or fight back when agitated and much more.

Client and server Game Mechanics Mobs

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Fixes:

  • Added the generic.attack_damage to prevent crashes(We don't use this value in damage calculation.)

New features:

  • Pokemons are immune to friendly fire. (can be disabled in the config)
  • Added config to decide which nature can influence pokemon aggressiveness and how much it can influence.
  • Failed captures can be counted as a provocation

Changes:

  • Wild Pokemon will no longer be taunted if do_pokemon_attack_unprovoked is set to false
  • Poke Staff reworked
  • Damage calculation reworked, Pokemons' damage is slightly higher.
    • Maximum damage and minimum damage no longer take part in the damage calculation.
    • Pokemons' damage can be influenced by strength/weakness.
    • The default value of the maximum damage is increased to 50.(Won't change your value automatically if you're updating from an older version)

Fixes:

  • Fix the bug that wild range attackers attack players in battle

New features

  • Pokemons are immune to the suffocation (wall/block) damage. (can be disabled in the config)
  • Pokemons stop running away if they are hit. (can be disabled in the config)
  • Added multipliers for player's Pokemon damage, so you can leave wild ones weaker and make player-owned pokemon stronger.

Fixes

  • Fixed recipes of the items.
  • Health sync improvements. They heal on standard battle start. You cant just hit them with sword and finish in battle. Also you cant attack them while they are battling.
  • False swipe does not kill the pokemon anymore.
  • Explosion block griefing option (toggleable in config) actually working.
  • Better config descriptions.

New features:

  • Option to set map height (y) below which pokemons are always aggresive
  • Option to set forms (aspects) which are always aggressive

"never_aggro" list has priority over these so you can have some species still neutral

Fixes:

  • Pokestaff item should work again

Updated to Minecraft 1.21.1. Compatible with Cobblemon 1.6 only.

Known issues of version 0.7.0 so far:

  • Poke Staff item (to change moves for outside battle combat) not working
  • Pokemon sometimes not getting any experience/EV points when killing wild pokemon outside of battle

Updated to Minecraft 1.21.1. Compatible with Cobblemon 1.6 only.

Known issues of version 0.7.0 so far:

  • Poke Staff item (to change moves for outside battle combat) not working
  • Pokemon sometimes not getting any experience/EV points when killing wild pokemon outside of battle

Compatible with Cobblemon 1.5 only

  • Animation Support Support for animations from cobblemon mod when attacking(These animations are not designed for this mod so it might be weird)
  • Wild Pokemon cries correctly when provoked.
  • Player's Pokemon can taunt wild Pokemon.
  • Added a new hotkey that let your pokemon start a battle with the pokemon that tries to attack you.
  • Some abilities(intimidate, unnerve, pressure) can lower the nearby pokemon's aggro.
  • The Wimpod line Pokemon will be recalled when taking damage and the health is below 50%.
  • Using move outside battle can be used to evolve a Pokemon like Annihilape.
  • Pokemon aiming optimization, increasing the accuracy.
  • More specific move classification.
  • The projectiles of ball and bomb moves can cause a small explosion that don't break the blocks.
  • Balance tweaks.
  • Bug fixes.

Complete changelog can be found on github: https://github.com/LyquidQrystal/fightorflight

Compatible with Cobblemon 1.5 only

  • Animation Support Support for animations from cobblemon mod when attacking(These animations are not designed for this mod so it might be weird)
  • Wild Pokemon cries correctly when provoked.
  • Player's Pokemon can taunt wild Pokemon.
  • Added a new hotkey that let your pokemon start a battle with the pokemon that tries to attack you.
  • Some abilities(intimidate, unnerve, pressure) can lower the nearby pokemon's aggro.
  • The Wimpod line Pokemon will be recalled when taking damage and the health is below 50%.
  • Using move outside battle can be used to evolve a Pokemon like Annihilape.
  • Pokemon aiming optimization, increasing the accuracy.
  • More specific move classification.
  • The projectiles of ball and bomb moves can cause a small explosion that don't break the blocks.
  • Balance tweaks.
  • Bug fixes.

Complete changelog can be found on github: https://github.com/LyquidQrystal/fightorflight

Details

Licensed MIT
Published a month ago
Updated 4 days ago